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(+) What Would You Want From 5e Dragonlance?
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<blockquote data-quote="Libertad" data-source="post: 8312521" data-attributes="member: 6750502"><p>Most rulebooks and gaming groups don't support play in the Age of Might. There's no hard and fast numbers, but in online communities the most enthusiasm for Dragonlance eras and adventures are during the Age of Despair. The 5th Age does have some material and support, but it left a bad taste in a lot of fan's mouth. And during the 3e era the 'default' was the 5th Age, but fan demand for a 'classic' Dragonlance published the War of the Lance sourcebook as one of the earliest supplements for the line.</p><p></p><p>It'd be like saying Dark Sun is actually a rather standard fantasy setting because there existed a time before the Sorcerer-Kings screwed everything up. Which is technically correct, but isn't the era most people are talking about.</p><p></p><p></p><p></p><p>Without going into another alignment debate, kender are overall poorly written which causes how they're intended by writers and designers to not land with a lot of readers. Alignment-wise kender read as 'good,' if you interpret 'good' to mean naive innocence and good intent even when you're screwing things up even more. It's not a 'good' a lot of gamers would define in the alignment system, but it is one I've seen some gamers accept as being internally consistent.</p></blockquote><p></p>
[QUOTE="Libertad, post: 8312521, member: 6750502"] Most rulebooks and gaming groups don't support play in the Age of Might. There's no hard and fast numbers, but in online communities the most enthusiasm for Dragonlance eras and adventures are during the Age of Despair. The 5th Age does have some material and support, but it left a bad taste in a lot of fan's mouth. And during the 3e era the 'default' was the 5th Age, but fan demand for a 'classic' Dragonlance published the War of the Lance sourcebook as one of the earliest supplements for the line. It'd be like saying Dark Sun is actually a rather standard fantasy setting because there existed a time before the Sorcerer-Kings screwed everything up. Which is technically correct, but isn't the era most people are talking about. Without going into another alignment debate, kender are overall poorly written which causes how they're intended by writers and designers to not land with a lot of readers. Alignment-wise kender read as 'good,' if you interpret 'good' to mean naive innocence and good intent even when you're screwing things up even more. It's not a 'good' a lot of gamers would define in the alignment system, but it is one I've seen some gamers accept as being internally consistent. [/QUOTE]
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