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(+) What Would You Want From 5e Dragonlance?
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<blockquote data-quote="Steel_Wind" data-source="post: 8326611" data-attributes="member: 20741"><p>I have seen it done and I haven't seen it work. I have seen attempts, and they appear to be paying lip service to the premise -- it doesn't really address the underlying realities.</p><p></p><p>While your comment about tone and attitude is not wrong -- I would gently point out that you provoked it with the quote "I'm basically just engaging in fan fiction". If you can't see how that is throwing down the gauntlet, you might want to re-examine your own comments in the same light you have shone on my response and take some time to reflect.</p><p></p><p>I think the bottom line is that you don't want to play a pre-gen. I get it. I think the other bottom line is that the story simply isn't as good without them. You disagree -- and I think you're dead wrong about that and you are kidding yourself.</p><p></p><p>There isn't much that you are going to be able to say to convince me otherwise.</p><p></p><p>The other point, however, is that it doesn't matter much. There's no going back. <em>If you've read it, you've read it</em>. The campaign will never be the same as it otherwise could have been. The possibility to shoot that virgin bullet has left the chamber. It doesn't go back in the casing no matter what we might prefer.</p><p></p><p>That is, however, a very different point than the one I was making, namely, that WotC is better off aiming a new product at new players who haven't read it -- and just repackage what they have focusing on them. To the extent that old players might find it attractive to play a completely revised module using whatever character they want - they can go for it and do what they want to do.</p><p></p><p>But given the passage of time and the now large untapped masses out there who haven't been exposed to this property yet because they are new gamers (and weren't even alive in the mid-80s) -- keeping grognards happy shouldn't be a priority of WotC.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 8326611, member: 20741"] I have seen it done and I haven't seen it work. I have seen attempts, and they appear to be paying lip service to the premise -- it doesn't really address the underlying realities. While your comment about tone and attitude is not wrong -- I would gently point out that you provoked it with the quote "I'm basically just engaging in fan fiction". If you can't see how that is throwing down the gauntlet, you might want to re-examine your own comments in the same light you have shone on my response and take some time to reflect. I think the bottom line is that you don't want to play a pre-gen. I get it. I think the other bottom line is that the story simply isn't as good without them. You disagree -- and I think you're dead wrong about that and you are kidding yourself. There isn't much that you are going to be able to say to convince me otherwise. The other point, however, is that it doesn't matter much. There's no going back. [I]If you've read it, you've read it[/I]. The campaign will never be the same as it otherwise could have been. The possibility to shoot that virgin bullet has left the chamber. It doesn't go back in the casing no matter what we might prefer. That is, however, a very different point than the one I was making, namely, that WotC is better off aiming a new product at new players who haven't read it -- and just repackage what they have focusing on them. To the extent that old players might find it attractive to play a completely revised module using whatever character they want - they can go for it and do what they want to do. But given the passage of time and the now large untapped masses out there who haven't been exposed to this property yet because they are new gamers (and weren't even alive in the mid-80s) -- keeping grognards happy shouldn't be a priority of WotC. [/QUOTE]
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