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What Would You Want From A Game About Defenders of The Faithful?
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<blockquote data-quote="doctorbadwolf" data-source="post: 7622962" data-attributes="member: 6704184"><p>A quick read on what grimdark means. <a href="https://en.m.wikipedia.org/wiki/Grimdark" target="_blank">https://en.m.wikipedia.org/wiki/Grimdark</a></p><p></p><p>TLDR, it’s a tone of story in which no one is “good”, or if they are, they’re either a dupe or a tragic fool destined to a bad end from which no good comes. </p><p></p><p>So, delving into the darkness to fight evil isn’t grimdark. A version of this sort of game where there are no true heroes, the Church is corrupt, the evil guys aren’t really that much worse than the good guys, and no one’s hands are clean, is grimdark. </p><p></p><p>None of the missions you describe require killing innocents, or anything like it. It might involve having to fight possessed innocents in self defense, but there’s no reason that a Romantic Heroic Fantasy game can’t include rules for subduing rather than killing. Also, even if the innocent dies in the process of being fought off by Paladins while the Druid of the Tuatha performs a ritual to bind the evil spirits, and the priest of the Light prepares to sanctify the area to drive the bound spirits back into the Void, that is something can can be dealt with without focusing the game on the gritty implication that the Paladins aren’t actually good or whatever. </p><p></p><p>The Romantic and/or Heroic Fantasy Hero can atone or otherwise deal with grief without making a grimdark game. There’s no need to focus the game on that. </p><p> @<em><strong><u><a href="https://www.enworld.org/forum/member.php?u=3987" target="_blank">Bagpuss</a></u></strong></em> I don’t care. Find someone else to show off how edgy you are to.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7622962, member: 6704184"] A quick read on what grimdark means. [URL]https://en.m.wikipedia.org/wiki/Grimdark[/URL] TLDR, it’s a tone of story in which no one is “good”, or if they are, they’re either a dupe or a tragic fool destined to a bad end from which no good comes. So, delving into the darkness to fight evil isn’t grimdark. A version of this sort of game where there are no true heroes, the Church is corrupt, the evil guys aren’t really that much worse than the good guys, and no one’s hands are clean, is grimdark. None of the missions you describe require killing innocents, or anything like it. It might involve having to fight possessed innocents in self defense, but there’s no reason that a Romantic Heroic Fantasy game can’t include rules for subduing rather than killing. Also, even if the innocent dies in the process of being fought off by Paladins while the Druid of the Tuatha performs a ritual to bind the evil spirits, and the priest of the Light prepares to sanctify the area to drive the bound spirits back into the Void, that is something can can be dealt with without focusing the game on the gritty implication that the Paladins aren’t actually good or whatever. The Romantic and/or Heroic Fantasy Hero can atone or otherwise deal with grief without making a grimdark game. There’s no need to focus the game on that. @[I][B][U][URL="https://www.enworld.org/forum/member.php?u=3987"]Bagpuss[/URL][/U][/B][/I] I don’t care. Find someone else to show off how edgy you are to. [/QUOTE]
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