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What would you want in a sourcebook?
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<blockquote data-quote="Storminator" data-source="post: 142140" data-attributes="member: 305"><p>Chopped out all but the bits I want to string together...</p><p></p><p>Here's my idea: write some cool NPCs, make them encounters, and tie that in with tactics in terms of spell combos, using the lair terrain, maximizing magic item use, etc. </p><p></p><p>I think lots of DMs drop in a cool NPC, only to watch their players butcher him in a matter of moments. Some intelligent min/maxing of an NPC, combined with some clever tactics and tailored items would give your encounters the sort of added value that makes people want to buy your stuff.</p><p></p><p>I'm thinking of your Sapphire Dragon + cohort adventure as a sort of template. That was a nasty encounter, and meshed the NPC, his cohort, and the lair very well. Getting all that together as one package is worth a buck or two, a dozen such encounters is easily worth buying a $5 pdf.</p><p></p><p>Some other ideas on creating a cool high level sorcerer would be the same. Really crafting a great spell list and complementing it with the right items and feats to make a solid character is an art. It'd be worth doing.</p><p></p><p>And if you make such encounters, I have a PBeM game I could playtest them in for you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>PS</p></blockquote><p></p>
[QUOTE="Storminator, post: 142140, member: 305"] Chopped out all but the bits I want to string together... Here's my idea: write some cool NPCs, make them encounters, and tie that in with tactics in terms of spell combos, using the lair terrain, maximizing magic item use, etc. I think lots of DMs drop in a cool NPC, only to watch their players butcher him in a matter of moments. Some intelligent min/maxing of an NPC, combined with some clever tactics and tailored items would give your encounters the sort of added value that makes people want to buy your stuff. I'm thinking of your Sapphire Dragon + cohort adventure as a sort of template. That was a nasty encounter, and meshed the NPC, his cohort, and the lair very well. Getting all that together as one package is worth a buck or two, a dozen such encounters is easily worth buying a $5 pdf. Some other ideas on creating a cool high level sorcerer would be the same. Really crafting a great spell list and complementing it with the right items and feats to make a solid character is an art. It'd be worth doing. And if you make such encounters, I have a PBeM game I could playtest them in for you. :D PS [/QUOTE]
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