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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What would you want to see in 4e?
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<blockquote data-quote="WayneLigon" data-source="post: 2523651" data-attributes="member: 3649"><p>See, now what's interesting is when I run or play 3.5E, I use <em>very </em> few house rules, and those are usually campaign-specific. Usually less than a half-page of minor flavor tweaks, like a different means of rolling for hit points or something. No major systems are changed at all. </p><p></p><p>I like speculating what would make 4E a better game, though, definately. As much as I'd like to think we've reached the peak of gaming excellence with the 3E basic engine, I know that's not true. Everything can be improved. We've seen some excellent systems in Arcana Unearthed, Iron Heroes, Midnight, Mutants and Masterminds, Blue Rose/True20, Grim Tales and others. I hope some of those ideas can find a way into 4E or whatever comes afterwards. I just hope against hope for my one big wish: the all-in-one rulesbook that isn't a 600-page tome.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 2523651, member: 3649"] See, now what's interesting is when I run or play 3.5E, I use [I]very [/I] few house rules, and those are usually campaign-specific. Usually less than a half-page of minor flavor tweaks, like a different means of rolling for hit points or something. No major systems are changed at all. I like speculating what would make 4E a better game, though, definately. As much as I'd like to think we've reached the peak of gaming excellence with the 3E basic engine, I know that's not true. Everything can be improved. We've seen some excellent systems in Arcana Unearthed, Iron Heroes, Midnight, Mutants and Masterminds, Blue Rose/True20, Grim Tales and others. I hope some of those ideas can find a way into 4E or whatever comes afterwards. I just hope against hope for my one big wish: the all-in-one rulesbook that isn't a 600-page tome. [/QUOTE]
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What would you want to see in 4e?
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