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What Would Your Eberron CRPG Feature?
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<blockquote data-quote="Kaodi" data-source="post: 2824803" data-attributes="member: 1231"><p><strong>Ah, The Villains...</strong></p><p></p><p>Oh how I lament the lack of success of most of my threads. Oh well, I guess I will continue on alone. If nothing else, I can brainstorm here without killing more trees.</p><p></p><p>As per the title of this thread, I want to think about villains... and the Blood of Vol is intentionally cut from the get go, as a major villainous organization in the game at least. They can have their side quest, but that's it. I just bought the newest Eberron paperback (ah, about the only Eberron thing I haven't bought are the adventures... but thats a topic that has already been discussed many times, hehehe...), and it is about a plot by the Blood of Vol! Wonder of wonders! That makes it the *third* series to feature them of how many? Five? The Lost Mark trilogy, the Crimson Talismon, and now the Blade of Flame trilogy... Don't get me wrong, I don't hate them or anything, and they are a worthy organization, its just that I want to focus on something *else*.</p><p></p><p>Also, some of the organizations are limited by geography, and as I stated before, I'd like this game to be centered around Lake Brey/Starilaskur. Anyway, though they aren't my personal favourite bad guys of Eberron, the Daelkyr would make a good driving force, especially from the perspective of it giving you a good reason to explore -ancient Dhakaani ruins- and hunt down real -sinister types- ... Perhaps Mordain the Fleshweaver will make an appearance. One thing I wonder about though, is why a lot of the material seems to draw some sort of corellation between the Daelkyr and the Cults of the Dragon Below... I mean, huh? Sure, the Daelkyr Lords were sealed into Khyber by the Gatekeepers, but the relationship ends there. If anything, I imagine that the Rakshasa Rajahs and their servants, the Lords of Dust, despise the Daelkyr and the Quori as much as the goblinoids, orcs and kalashtar do. Someone else trying to usurp *their* turf.</p><p></p><p>Rant aside, an interesting twist on that might reveal a powerful member of House Vadalis to be allied with Mordain or perhaps even a resurgent Closed Circle in hopes of exploiting Daelkyr research and magic in order to subtlely strengthen house animals in new and exciting ways. And come on, House Vadalis needs the love! </p><p></p><p>I'd be interested in hearing anyone else's thoughts on the appropriate driving villains, and why they would choose them.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 2824803, member: 1231"] [b]Ah, The Villains...[/b] Oh how I lament the lack of success of most of my threads. Oh well, I guess I will continue on alone. If nothing else, I can brainstorm here without killing more trees. As per the title of this thread, I want to think about villains... and the Blood of Vol is intentionally cut from the get go, as a major villainous organization in the game at least. They can have their side quest, but that's it. I just bought the newest Eberron paperback (ah, about the only Eberron thing I haven't bought are the adventures... but thats a topic that has already been discussed many times, hehehe...), and it is about a plot by the Blood of Vol! Wonder of wonders! That makes it the *third* series to feature them of how many? Five? The Lost Mark trilogy, the Crimson Talismon, and now the Blade of Flame trilogy... Don't get me wrong, I don't hate them or anything, and they are a worthy organization, its just that I want to focus on something *else*. Also, some of the organizations are limited by geography, and as I stated before, I'd like this game to be centered around Lake Brey/Starilaskur. Anyway, though they aren't my personal favourite bad guys of Eberron, the Daelkyr would make a good driving force, especially from the perspective of it giving you a good reason to explore -ancient Dhakaani ruins- and hunt down real -sinister types- ... Perhaps Mordain the Fleshweaver will make an appearance. One thing I wonder about though, is why a lot of the material seems to draw some sort of corellation between the Daelkyr and the Cults of the Dragon Below... I mean, huh? Sure, the Daelkyr Lords were sealed into Khyber by the Gatekeepers, but the relationship ends there. If anything, I imagine that the Rakshasa Rajahs and their servants, the Lords of Dust, despise the Daelkyr and the Quori as much as the goblinoids, orcs and kalashtar do. Someone else trying to usurp *their* turf. Rant aside, an interesting twist on that might reveal a powerful member of House Vadalis to be allied with Mordain or perhaps even a resurgent Closed Circle in hopes of exploiting Daelkyr research and magic in order to subtlely strengthen house animals in new and exciting ways. And come on, House Vadalis needs the love! I'd be interested in hearing anyone else's thoughts on the appropriate driving villains, and why they would choose them. [/QUOTE]
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