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What Would Your Eberron CRPG Feature?
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<blockquote data-quote="Steel_Wind" data-source="post: 3049816" data-attributes="member: 20741"><p><em>ToEE </em> did "okay". Piracy factor on it was extremely high though and the shelf life was abysmal. And of course, ToEE was set in Greyhawk - not Eberron.</p><p></p><p>On the other hand, <em>DragonShard</em> and <em>D&D Online</em> - both Eberron titles - have both underperformed to a significant degree.</p><p></p><p>Atari and/or some private equity fund would have to throw in the high 7 figures to make me want to bet a development studio on Eberron. (In other words, take no risk, grab the non-refundable advance on royalties, do the work and call it a day). </p><p></p><p>Sorry. The <em>FR</em> is a <strong><em>far</em></strong> safer bet, even though there are plenty of sucky <em>FR</em> games in D&D's history, too. Paying through the nose for a license means you should at least take the best the license has to offer. The best means: the <em>largest pre-sold audience the brand has</em>. </p><p></p><p>In the end, developing a licensed title is just another form of marketing. Instead of spending your ad dollar on hype, you spend it on a well known brand with a pre-sold audience by way of royalty to the licensor. It's advertising by other means. When the price is the same, you sure as hell don't choose Eberron for your money when the FR costs the same.</p><p></p><p>YMMV.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 3049816, member: 20741"] [I]ToEE [/I] did "okay". Piracy factor on it was extremely high though and the shelf life was abysmal. And of course, ToEE was set in Greyhawk - not Eberron. On the other hand, [I]DragonShard[/I] and [I]D&D Online[/I] - both Eberron titles - have both underperformed to a significant degree. Atari and/or some private equity fund would have to throw in the high 7 figures to make me want to bet a development studio on Eberron. (In other words, take no risk, grab the non-refundable advance on royalties, do the work and call it a day). Sorry. The [I]FR[/I] is a [B][I]far[/I][/B] safer bet, even though there are plenty of sucky [I]FR[/I] games in D&D's history, too. Paying through the nose for a license means you should at least take the best the license has to offer. The best means: the [I]largest pre-sold audience the brand has[/I]. In the end, developing a licensed title is just another form of marketing. Instead of spending your ad dollar on hype, you spend it on a well known brand with a pre-sold audience by way of royalty to the licensor. It's advertising by other means. When the price is the same, you sure as hell don't choose Eberron for your money when the FR costs the same. YMMV. [/QUOTE]
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