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What would your next campaign be?
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<blockquote data-quote="sckeener" data-source="post: 3838727" data-attributes="member: 8801"><p>My next campaign will probably be set in FR because of my players.</p><p></p><p>What I'd really like to do is a Roman Empire set on a prime material plane at the edge of the multiverse. The prime material plane will be right at the edge of reality with the Far Realm knocking on its door. Cosmic material will splash across the world. Meteorites will reign. The sites where this planar material land will be hot spot magic areas where portals, breeches, rips, or just plain raw magical power will exist. </p><p></p><p>One of the past histories I was working into the concept above was my graveyard plane crashing into prime material (being noted for amethyst meteorites falling and called the year of the amethyst). Its effects being the dead not staying dead and generally toppling all the societies for a hundred years....leaving tons more ruins for my adventurers and ending the first age of man. </p><p></p><p>I know I posted that description awhile ago on enworld...so if someone wants to search for it go ahead...It reminds me of the shadowfell and the turmoil on FR....so I'll probably scratch my idea and do something else.</p><p></p><p>Also in regards to the concept above, I've got celtish orcs/humans and Egyptian elves. The Egyptian elves works well considering the Egyptians views on sexuality and all the animal beliefs. Also they work good for the empire being around a long long time. I've got Roman and Minoian Dwarves. My Halflings are mostly vagabonds, gypsies, and slaves, but when they do set down roots they are probably the closest to a 'good' medevil village. </p><p></p><p>The Egyptian Elves in this campaign believe to be ruled by elves is to live better than to be free else where (kind of the Mulhorandi belief - belief in benevolent racial superiority) though they did have a slave rebellion that led to a human Summerian city state system where many deities that helped in the rebellion are worshipped...including demon lords such as Dagon.</p><p></p><p>I've got a Norse theme too (so lets just say I'm all over the map <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) up near the top are my giants who before the age of man had their own age. Kostchtchie has a presence there in addition too.</p></blockquote><p></p>
[QUOTE="sckeener, post: 3838727, member: 8801"] My next campaign will probably be set in FR because of my players. What I'd really like to do is a Roman Empire set on a prime material plane at the edge of the multiverse. The prime material plane will be right at the edge of reality with the Far Realm knocking on its door. Cosmic material will splash across the world. Meteorites will reign. The sites where this planar material land will be hot spot magic areas where portals, breeches, rips, or just plain raw magical power will exist. One of the past histories I was working into the concept above was my graveyard plane crashing into prime material (being noted for amethyst meteorites falling and called the year of the amethyst). Its effects being the dead not staying dead and generally toppling all the societies for a hundred years....leaving tons more ruins for my adventurers and ending the first age of man. I know I posted that description awhile ago on enworld...so if someone wants to search for it go ahead...It reminds me of the shadowfell and the turmoil on FR....so I'll probably scratch my idea and do something else. Also in regards to the concept above, I've got celtish orcs/humans and Egyptian elves. The Egyptian elves works well considering the Egyptians views on sexuality and all the animal beliefs. Also they work good for the empire being around a long long time. I've got Roman and Minoian Dwarves. My Halflings are mostly vagabonds, gypsies, and slaves, but when they do set down roots they are probably the closest to a 'good' medevil village. The Egyptian Elves in this campaign believe to be ruled by elves is to live better than to be free else where (kind of the Mulhorandi belief - belief in benevolent racial superiority) though they did have a slave rebellion that led to a human Summerian city state system where many deities that helped in the rebellion are worshipped...including demon lords such as Dagon. I've got a Norse theme too (so lets just say I'm all over the map ;) ) up near the top are my giants who before the age of man had their own age. Kostchtchie has a presence there in addition too. [/QUOTE]
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