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General Tabletop Discussion
*Dungeons & Dragons
What Would Your Perfect 50th PHB Class List Be?
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<blockquote data-quote="MoonSong" data-source="post: 8414335" data-attributes="member: 6689464"><p>Sorry, but how is my sorcerer working to join a paladin order and finally making it not story based? Or making a pact with an eldritch god in desperation? Without dynamic multiclassing we lose that kind of character evolution. Not even subclasses are a proper substitute, because 1) they happen at set levels, which most of the time won't align with the plot 2) they are set in stone once taken, you only get one, and once the level where you pick one comes, you cannot change paths. This is what I call the "Reformed assassin problem". Having an assassin that doesn't want to kill anymore and wants to turn a new leaf, but due to not having dynamic multiclassing can only get better at killing people and can never learn anything that isn't dictated by that choice at first-third level. The whole setup is extremely inflexible, and demands I sacrifice my individual character narrative in favor of a platonic one that somehow would be better despite being a white room creation that is always the same despite what actually transpires in-game?</p></blockquote><p></p>
[QUOTE="MoonSong, post: 8414335, member: 6689464"] Sorry, but how is my sorcerer working to join a paladin order and finally making it not story based? Or making a pact with an eldritch god in desperation? Without dynamic multiclassing we lose that kind of character evolution. Not even subclasses are a proper substitute, because 1) they happen at set levels, which most of the time won't align with the plot 2) they are set in stone once taken, you only get one, and once the level where you pick one comes, you cannot change paths. This is what I call the "Reformed assassin problem". Having an assassin that doesn't want to kill anymore and wants to turn a new leaf, but due to not having dynamic multiclassing can only get better at killing people and can never learn anything that isn't dictated by that choice at first-third level. The whole setup is extremely inflexible, and demands I sacrifice my individual character narrative in favor of a platonic one that somehow would be better despite being a white room creation that is always the same despite what actually transpires in-game? [/QUOTE]
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What Would Your Perfect 50th PHB Class List Be?
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