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What Would Your Perfect 50th PHB Class List Be?
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<blockquote data-quote="squibbles" data-source="post: 8417920" data-attributes="member: 6937590"><p>Fighter - Someone who doesn't use magic (season with about 50% more option complexity, <u>and let's not forget about the ladies y'all</u>)</p><p>Magic User - Someone who uses magic (but melt off the narrowly 'wizard' fluff/mechanics, such that the name change is accurate)</p><p></p><p>No divine/arcane distinction needed!</p><p></p><p>I say all that somewhat flippantly, but it's actually what I'd prefer (and there's an awesome--free--<a href="https://osrsimulacrum.blogspot.com/2021/06/simulacrum-beta-release.html" target="_blank">OSR clone</a> that does this). If I had my druthers the classes would be 'Warrior' and 'Sorcerer'--but that's perhaps too specific a flavor.</p><p></p><p>Of course, recognizing that it would be insane for WotC to remove 80% of the player options from their core book, I would <em>allow </em>all other currently existing classes to be reprinted as customization options in Chapter 6... after the feats section. Everyone would still use them, sure, (ask your DM) but the subtext would be unmistakable.</p><p></p><p>And, moving forward from there, any additional classes would arrive with an Unearthed Arcana-esque taint, such that they could be plausibly denied to exist as options (ask your DM). Simultaneously, the very obvious additions, such as the "ranger which has no magic and is therefore not a class but merely a fighter who lives in the woods" and the "magic user but somehow gods and/or demons have gotten involved" would be created as subclasses for fighter and magic user.</p><p></p><p></p><p>Agreed.</p><p></p><p>And with the above changes in mind, WotC could rewrite the artificer, barbarian, bard, cleric, druid, monk, paladin, ranger, rogue, sorcerer, and warlock so that they don't cause so many problems when used with the muticlassing rules.</p><p></p><p></p><p>True, and well observed! But surely you must admit that this is a natural consequence of the cognitive dissonance induced by the hodge-podge of micro-classes and overclasses that were included <em>together </em>in the PHB.</p><p></p><p></p><p>I take great umbrage, friend, at the implication that any proper wizard has achieved esoteric credentialing by means other than merit! Why, sorcerous apprenticeships are attained through only the finest standards of objective divination and testing. And, surely, for a upstanding profession whose works include flight, teleportation, the manipulation of energy, and the creation of new matter from nothing, it isn't beyond reason that a few practitioners might, perhaps, at times, by some, be considered to be slightly 'out of touch'.</p><p></p><p>---</p><p></p><p>Apologies, the snark was strong with me today... and seems to have gotten worse in the process of posting.</p></blockquote><p></p>
[QUOTE="squibbles, post: 8417920, member: 6937590"] Fighter - Someone who doesn't use magic (season with about 50% more option complexity, [U]and let's not forget about the ladies y'all[/U]) Magic User - Someone who uses magic (but melt off the narrowly 'wizard' fluff/mechanics, such that the name change is accurate) No divine/arcane distinction needed! I say all that somewhat flippantly, but it's actually what I'd prefer (and there's an awesome--free--[URL='https://osrsimulacrum.blogspot.com/2021/06/simulacrum-beta-release.html']OSR clone[/URL] that does this). If I had my druthers the classes would be 'Warrior' and 'Sorcerer'--but that's perhaps too specific a flavor. Of course, recognizing that it would be insane for WotC to remove 80% of the player options from their core book, I would [I]allow [/I]all other currently existing classes to be reprinted as customization options in Chapter 6... after the feats section. Everyone would still use them, sure, (ask your DM) but the subtext would be unmistakable. And, moving forward from there, any additional classes would arrive with an Unearthed Arcana-esque taint, such that they could be plausibly denied to exist as options (ask your DM). Simultaneously, the very obvious additions, such as the "ranger which has no magic and is therefore not a class but merely a fighter who lives in the woods" and the "magic user but somehow gods and/or demons have gotten involved" would be created as subclasses for fighter and magic user. Agreed. And with the above changes in mind, WotC could rewrite the artificer, barbarian, bard, cleric, druid, monk, paladin, ranger, rogue, sorcerer, and warlock so that they don't cause so many problems when used with the muticlassing rules. True, and well observed! But surely you must admit that this is a natural consequence of the cognitive dissonance induced by the hodge-podge of micro-classes and overclasses that were included [I]together [/I]in the PHB. I take great umbrage, friend, at the implication that any proper wizard has achieved esoteric credentialing by means other than merit! Why, sorcerous apprenticeships are attained through only the finest standards of objective divination and testing. And, surely, for a upstanding profession whose works include flight, teleportation, the manipulation of energy, and the creation of new matter from nothing, it isn't beyond reason that a few practitioners might, perhaps, at times, by some, be considered to be slightly 'out of touch'. --- Apologies, the snark was strong with me today... and seems to have gotten worse in the process of posting. [/QUOTE]
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