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General Tabletop Discussion
*TTRPGs General
"What" you are versus "who" you are.
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<blockquote data-quote="Henry" data-source="post: 3111917" data-attributes="member: 158"><p>Well, think about this -- people do this in real life all the time; when someone asks, "who are you?" Often name and job description, or community where you live, are at the top 4 or 5 responses on the list. At first meeting, you often don't get the, "I collect stamps and love puppies and take care of my invalid parents" type answers until they get to know you better.</p><p></p><p>Last week when I was dreaming up a new character for a new D&D Planescape game one of our group is running, My first thought was, "Binder", because I haven't tried any of the Tome of Magic stuff yet, and wanted to do something different. Next thought was "Tiefling Binder", because (A) I've never tried a Level Adjustment class, and (B) I wanted a "dark/dangerous element" to him. Third, I changed to "Aasimar Binder" because I wanted to play against type a bit -- ever darned celestial-blooded thing out there is a paladin or cleric of some stripe, it seems, so I wanted to go a different route. What if the guy with the shady heart and dubious morals is the one with gold eyes, silver hair, and casts daylight inherently? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> So I started with that, setting up home plane, his line of business, his loves and hatreds, his concerns, etc.</p><p></p><p>It wasn't until the second or third step in that I started thinking of "who" he was before I left the step of thinking in broad archetypal strokes.</p></blockquote><p></p>
[QUOTE="Henry, post: 3111917, member: 158"] Well, think about this -- people do this in real life all the time; when someone asks, "who are you?" Often name and job description, or community where you live, are at the top 4 or 5 responses on the list. At first meeting, you often don't get the, "I collect stamps and love puppies and take care of my invalid parents" type answers until they get to know you better. Last week when I was dreaming up a new character for a new D&D Planescape game one of our group is running, My first thought was, "Binder", because I haven't tried any of the Tome of Magic stuff yet, and wanted to do something different. Next thought was "Tiefling Binder", because (A) I've never tried a Level Adjustment class, and (B) I wanted a "dark/dangerous element" to him. Third, I changed to "Aasimar Binder" because I wanted to play against type a bit -- ever darned celestial-blooded thing out there is a paladin or cleric of some stripe, it seems, so I wanted to go a different route. What if the guy with the shady heart and dubious morals is the one with gold eyes, silver hair, and casts daylight inherently? :D So I started with that, setting up home plane, his line of business, his loves and hatreds, his concerns, etc. It wasn't until the second or third step in that I started thinking of "who" he was before I left the step of thinking in broad archetypal strokes. [/QUOTE]
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