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<blockquote data-quote="Walter_J" data-source="post: 195018" data-attributes="member: 2938"><p>Check out NRP's Realms of Althoria "Portal to Adventure" and "Guide to Adventure" product lines. A Guide to Adventure covers, say, the equivalent of a 30 mile hex detailed on a 1 mile per hex level. The Guide covers communities, NPCs, adventure sites, lairs, etc... And also provide rumors, optional story lines that can be used to link things together, NPC motivations etc... For the adventure sites, an optional encounter chart is included to help GM's scale/customize encounters if they don't prefer a total "status quo" approach, or they can simply let the encounters stand as is. NPCs have their own motivations and agenda, wether or not the PC encounter them giving the GM the opportunity to play "behind the scenes" if they desire and really bring the setting to life.</p><p></p><p>A Portal to Adventure focuses, in general, on an adventure site which can be used stand alone or plugged into to an appropriate Guide to Adventure.</p><p></p><p>All told the products are very "modular" allowing GM's to expand and link together where they choose without having to buy products that they'll never use, or won't use in the immediate future.</p><p></p><p>There are paragraphs at the top and bottom of each page our web-site that explain the various features of our products. And please feel free to drop me a line or catch me on these message boards if you have any questions. I'm also in the process of setting up our own ezboard Forums. They exist and are functional, but are not quite as organized as I want them to be at the moment.</p><p>Good gaming!</p><p>Walter</p></blockquote><p></p>
[QUOTE="Walter_J, post: 195018, member: 2938"] Check out NRP's Realms of Althoria "Portal to Adventure" and "Guide to Adventure" product lines. A Guide to Adventure covers, say, the equivalent of a 30 mile hex detailed on a 1 mile per hex level. The Guide covers communities, NPCs, adventure sites, lairs, etc... And also provide rumors, optional story lines that can be used to link things together, NPC motivations etc... For the adventure sites, an optional encounter chart is included to help GM's scale/customize encounters if they don't prefer a total "status quo" approach, or they can simply let the encounters stand as is. NPCs have their own motivations and agenda, wether or not the PC encounter them giving the GM the opportunity to play "behind the scenes" if they desire and really bring the setting to life. A Portal to Adventure focuses, in general, on an adventure site which can be used stand alone or plugged into to an appropriate Guide to Adventure. All told the products are very "modular" allowing GM's to expand and link together where they choose without having to buy products that they'll never use, or won't use in the immediate future. There are paragraphs at the top and bottom of each page our web-site that explain the various features of our products. And please feel free to drop me a line or catch me on these message boards if you have any questions. I'm also in the process of setting up our own ezboard Forums. They exist and are functional, but are not quite as organized as I want them to be at the moment. Good gaming! Walter [/QUOTE]
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