Whatever happened to Northern Crown


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Frukathka said:
Very true. I,myself, am a d20holic. The system is perfect for my taste.

I play many games but, because my free time is limited, I tend to use supplements with the game that they were designed to be used with (that said, d20 is my system of choice specifically because of its unmatched product support structure).

Trying to do wholesale conversions of IP from one game system to another is something that I had time for in my adolescence, not today. I suspect that it's the same for many people my age (30).

If I want to explore the world of Northern Crown, I'll use my D&D core books ;)
 

I suspect that the number of gamers with the free time and dedication to do wholesale setting conversions is extremely tiny.

While true, there is the open question of just how much work is neccessary. Here, at least, conversion issues to straight D20, or even many D20 variants, would be minimal.

Converting it into a quasi-RIFTS setting, OTOH, might be time consuming.

Upon further reflection, this particular setting has few mechanical issues that would require much conversion. Use the book's fluff as your background and your system of choice. There's no "mega-damage" to worry about, no real non-traditional magery going on...
 

Dannyalcatraz said:
While true, there is the open question of just how much work is neccessary. Here, at least, conversion issues to straight D20, or even many D20 variants, would be minimal.

Er. . . Northern Crown doesn't need to be converted to "straight" d20 -- that is the system that it is intended to be used with (it builds on the D&D PHB, specifically). That said, yea, I agree that conversion for many d20 system variants would be minimal. . . but most of those variants are also considered to use the d20 system (despite the issue of actual branding) ;)
 

Tonguez said:
Doug I think I have the two adventures that were on the Septentrionalis site stashed somewhere (iirc one involved gunrunners and Shawnee, the other involved Ghouls in the Church graveyard)

Would it not be relatively simple to make these available to appease the masses?

If only there were masses to appease! ;)

The modules you speak of are old, not 3.5e compatible, and IIRC disagree with the published campaign setting on a number of points. I have no wish to release them or update them, but I can't stop people from distributing them among themselves.

Leatherfut said:
I have to wonder if d20 hurt the sales of your game. I know this isn't the usual thinking, d20 sells better than everything else. I thought the premise of the game was very interesting before it came out, but when it was released I passed over it because it sounded like it was d&d slapped on to colonial America. Now that I've come back and read all the reviews, previews, free adventure and forum threads, there is obviously much more to this game and it looks great.
My point is that it didn't seem to appeal to the d&d players and on the surface seemed wrong to those that didn't like d&d but wanted to play early America.

I designed Northern Crown to be something that D&D players could get into with a minimum of new rules to swallow. I don't really have sufficient insight into the RPG publishing business to know if that was a wise decision or not. It didn't seem to bother John or Michelle at Atlas Games, so I didn't fret about it either.

I think some folks have done Grim Tales conversions or used Ken Hood's grim-and-gritty d20 rules set.
 

I'm trying to put together a free webzine for Northern Crown and need artists and authors see the thread on the Atlas boards.

Mike
 

dougmander said:
I designed Northern Crown to be something that D&D players could get into with a minimum of new rules to swallow. I don't really have sufficient insight into the RPG publishing business to know if that was a wise decision or not. It didn't seem to bother John or Michelle at Atlas Games, so I didn't fret about it either.

I like it. The rules n' stuff in NC will have a nice part when I finally finish my Northern Black Mercenary Thieves Crown Arcana Company World Evolved d20 rules for my campaign world.

Yeah, and I wonder why I never finish a project. ;)
 

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