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Whatever happened to the 1st Edition Basic DND Mentality?
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<blockquote data-quote="MarauderX" data-source="post: 1340899" data-attributes="member: 9990"><p>I agree that a lot of the imaginative qualities have disappeared as the rules have become more defined. </p><p>I have run into this alot:</p><p>PC1: I want to jump over the railing of the balcony and land on the horse below</p><p>DM: Make a jump check to clear the railing, DC=15. Make a charge attack on the horse with a -4 penalty. Then make a modified grapple attack on the horse, you have to beat a 35 or else it bucks you off. Now make a Ride check, DC=65. </p><p></p><p>Or:</p><p>PC1: I want to pick the guy up and throw him into the flaming sphere next to me.</p><p>PC2: You need the Power Throw feat to do that. Or Great Throw, but you won't have the prereqs for it, being only at 2nd level. You will sustain an AoO at the minimum to even grab him. Nope, no way. You gotta plan ahead for those things and show that you have the prequalifying feats and skills before you do 'craaaazy' things like tha- </p><p>PC1: Oh. Well, I just attack then.</p><p></p><p>Or similar. It sucks, but with so many rules built to encompass every move ability and skill there is in a game world, it's hard to make your own moves. That's why OD&D was the best. If there was any question, you made an ability check; if you didn't like it and were 1st level, you died. Simple. No feats. No skills with goofy interpretations.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 1340899, member: 9990"] I agree that a lot of the imaginative qualities have disappeared as the rules have become more defined. I have run into this alot: PC1: I want to jump over the railing of the balcony and land on the horse below DM: Make a jump check to clear the railing, DC=15. Make a charge attack on the horse with a -4 penalty. Then make a modified grapple attack on the horse, you have to beat a 35 or else it bucks you off. Now make a Ride check, DC=65. Or: PC1: I want to pick the guy up and throw him into the flaming sphere next to me. PC2: You need the Power Throw feat to do that. Or Great Throw, but you won't have the prereqs for it, being only at 2nd level. You will sustain an AoO at the minimum to even grab him. Nope, no way. You gotta plan ahead for those things and show that you have the prequalifying feats and skills before you do 'craaaazy' things like tha- PC1: Oh. Well, I just attack then. Or similar. It sucks, but with so many rules built to encompass every move ability and skill there is in a game world, it's hard to make your own moves. That's why OD&D was the best. If there was any question, you made an ability check; if you didn't like it and were 1st level, you died. Simple. No feats. No skills with goofy interpretations. [/QUOTE]
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Whatever happened to the 1st Edition Basic DND Mentality?
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