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Whatever happened to the 1st Edition Basic DND Mentality?
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<blockquote data-quote="Calico_Jack73" data-source="post: 1341085" data-attributes="member: 14403"><p>One correction, the Companion set was green... it was the Expert set that was blue.</p><p></p><p>I feel your pain my friend. I was looking through a used book bin at a game store and came across the old red series with the Erol Otis artwork on it and I felt that same rush of nostalgia (which is why I bought them). I think part of the reason I loved it so much is because there wasn't a rule for every situation which was what Dave Arneson intended (AD&D was Gygax's idea). If something came up the DM would make the call and you'd press on. You didn't have rules lawyers searching for some obscure rule in some handbook to find out exactlly how far their character could jump or to determine something as silly as what the current weather was. I've been considering going back to basics with those old sets for some time to see if I could recapture that old magic. Finding players willing to do that is the fun part. Nobody want to play just an Elf or Dwarf anymore. They don't like the idea that all elves are Fighter Mages and all Halflings are Thieves. Everyone wants total character flexibility which I can't fault since I like it too. I just miss the nostalgia. <<sigh>></p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1341085, member: 14403"] One correction, the Companion set was green... it was the Expert set that was blue. I feel your pain my friend. I was looking through a used book bin at a game store and came across the old red series with the Erol Otis artwork on it and I felt that same rush of nostalgia (which is why I bought them). I think part of the reason I loved it so much is because there wasn't a rule for every situation which was what Dave Arneson intended (AD&D was Gygax's idea). If something came up the DM would make the call and you'd press on. You didn't have rules lawyers searching for some obscure rule in some handbook to find out exactlly how far their character could jump or to determine something as silly as what the current weather was. I've been considering going back to basics with those old sets for some time to see if I could recapture that old magic. Finding players willing to do that is the fun part. Nobody want to play just an Elf or Dwarf anymore. They don't like the idea that all elves are Fighter Mages and all Halflings are Thieves. Everyone wants total character flexibility which I can't fault since I like it too. I just miss the nostalgia. <<sigh>> [/QUOTE]
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Whatever happened to the 1st Edition Basic DND Mentality?
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