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Whatever happened to Virtual Reality?
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<blockquote data-quote="Merkuri" data-source="post: 4158633" data-attributes="member: 41321"><p>There's a little mini-theme park in the Orlando, FL area near Disney World that is all Disney-themed VR and other "electronic" rides. It is actually not that popular (not when compared to Disney World itself, at least), though I had a blast there when I went a few years ago. </p><p></p><p>The VR was fun, but slightly annoying. There was one "ride" where you held a lightsaber-type implement and whacked at enemies that were attacking you and your other lightsaber-wielding companions. There was a pole of some sort next to me (I think it was helping to hold up the cabling needed for the VR helmets) and I kept banging the lightsaber hilt and my knuckles against the pole because I couldn't see it. I seem to recall that I also kept banging the huge helmet against the pole whenever I tried to turn and look at the other person in the VR world. That was even more painful than the knuckles. I feel like I couldn't be the only one who had that problem, and it was probably only a matter of time until somebody broke the expensive motion-sensitive hilt or the headset.</p><p></p><p>Also, my glasses made it very difficult to wear the helmets (I think I had to take the glasses off at each ride, which means I got blurry pictures), and they were HEAVY! I got a headache after each ride that required one.</p><p></p><p>VR is just too expensive and too annoying to be feasible as in-home devices or anything more than minor diversions.</p></blockquote><p></p>
[QUOTE="Merkuri, post: 4158633, member: 41321"] There's a little mini-theme park in the Orlando, FL area near Disney World that is all Disney-themed VR and other "electronic" rides. It is actually not that popular (not when compared to Disney World itself, at least), though I had a blast there when I went a few years ago. The VR was fun, but slightly annoying. There was one "ride" where you held a lightsaber-type implement and whacked at enemies that were attacking you and your other lightsaber-wielding companions. There was a pole of some sort next to me (I think it was helping to hold up the cabling needed for the VR helmets) and I kept banging the lightsaber hilt and my knuckles against the pole because I couldn't see it. I seem to recall that I also kept banging the huge helmet against the pole whenever I tried to turn and look at the other person in the VR world. That was even more painful than the knuckles. I feel like I couldn't be the only one who had that problem, and it was probably only a matter of time until somebody broke the expensive motion-sensitive hilt or the headset. Also, my glasses made it very difficult to wear the helmets (I think I had to take the glasses off at each ride, which means I got blurry pictures), and they were HEAVY! I got a headache after each ride that required one. VR is just too expensive and too annoying to be feasible as in-home devices or anything more than minor diversions. [/QUOTE]
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Whatever happened to Virtual Reality?
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