Three_Haligonians
First Post
...besides run away from home I mean.
For those who don't know, most Githyanki sources mention that once a member of the race reaches 16th level, they are taken by their "benevolent" Lich-Queen and destroyed - their essence goes to fuel her unlife/magic power/battery... whatever.
This puts a funny cap on the race as adversaries, since once the party reaches high-level play - there can't be any Githyanki to fight, they are all dead.
My Epic game is going to be running across the Githyanki soon (one of the newest members is a runaway herself) and so I was wondering... what kind of things can I do to help keep the CR up to an appropriate level. There are some things I have so far:
Numbers: I can send more than a few Githyanki enemies at once. However, it eventually becomes impractical to throw battalion after battalion at the PCs.
Dragons: The race does have a special "deal" with red dragons so warriors on dragon mounts, and even older/stronger dragons can come into play. However, this kind of cheapens dragons as an enemy (I think anyway, there are other opinions on how "special" dragon fights should be).
Gear: I can give various Githyanki way more treasure than their level would normally call for in order to help pump them up. The problem here is that it gives the party way more treasure than normal and throws the wealth per level thing off. I could also use things like grafts/symbiotes and other such "non-equipment" but.. what kinds are there?
Templates: A good one to be sure, but what would acceptable ones be? Also, I don't really want to make feral pseudo half-fiend/dragon/elemental githyanki of legend vampires just to push their CR count up.
I know I could just toss that piece of fluff out the window if I wanted, or even make special cases (things like X years of pledged service to the queen will let one advance a few more levels) and I might do that yet.. I guess I am asking for a brainstorm for all the possibilities since I am probably going to be using them all.
So, how can we tweak some Githyanki?
J from Three Haligonians
For those who don't know, most Githyanki sources mention that once a member of the race reaches 16th level, they are taken by their "benevolent" Lich-Queen and destroyed - their essence goes to fuel her unlife/magic power/battery... whatever.
This puts a funny cap on the race as adversaries, since once the party reaches high-level play - there can't be any Githyanki to fight, they are all dead.
My Epic game is going to be running across the Githyanki soon (one of the newest members is a runaway herself) and so I was wondering... what kind of things can I do to help keep the CR up to an appropriate level. There are some things I have so far:
Numbers: I can send more than a few Githyanki enemies at once. However, it eventually becomes impractical to throw battalion after battalion at the PCs.
Dragons: The race does have a special "deal" with red dragons so warriors on dragon mounts, and even older/stronger dragons can come into play. However, this kind of cheapens dragons as an enemy (I think anyway, there are other opinions on how "special" dragon fights should be).
Gear: I can give various Githyanki way more treasure than their level would normally call for in order to help pump them up. The problem here is that it gives the party way more treasure than normal and throws the wealth per level thing off. I could also use things like grafts/symbiotes and other such "non-equipment" but.. what kinds are there?
Templates: A good one to be sure, but what would acceptable ones be? Also, I don't really want to make feral pseudo half-fiend/dragon/elemental githyanki of legend vampires just to push their CR count up.
I know I could just toss that piece of fluff out the window if I wanted, or even make special cases (things like X years of pledged service to the queen will let one advance a few more levels) and I might do that yet.. I guess I am asking for a brainstorm for all the possibilities since I am probably going to be using them all.
So, how can we tweak some Githyanki?
J from Three Haligonians