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What's a Freelance RPG Writer Worth?
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<blockquote data-quote="knottyprof" data-source="post: 7659160" data-attributes="member: 6715607"><p>Not sure who is guaranteeing anything, I don't remember specifically reading a post with a guarantee. Comments that even with a crappy product/ supplement you may make a few dollars sure.</p><p></p><p>I think the whole point of the article in the first place is that those looking into freelancing need to be knowledgable as to what they are getting into. The same applies to self publishing which is in a sense the ultimate freelancing project.</p><p></p><p></p><p></p><p>Again, not sure where anyone said freelancing or self-publishing guarantees success. As for Kickstarter projects, don't get me started. From what I have experienced (as a contributor) so far Kickstarters for an individual publisher/creator is generally going to end in failure or at least extreemly long delay times. Some publishers that have a lot more overall experience seem to have a better handle on it including Kobold Press and Dreamscarred Press, but they have years of experience generating both soft and hard products anyway. At this point there is no way I would be willing to take on a Kickstarter because there is a lot I don't know and could not adequately quantify to deteremine the amount needed to produce a successful kickstarter project. And I would not suggest a Kickstarter for anyone wanting to "Jump" into the business.</p><p></p><p>Bottomline is you need to know your strengths and weaknesses before you jump into any kind of industry (RPG or otherwise).</p><p></p><p></p><p></p><p></p><p>No, but they are the one paying for the project so right or wrong a freelancer has to be willing to accept the minimum standards and opinions of the publisher that commissioned the project.</p><p></p><p></p><p></p><p>Kind of confused as to whether or not publishers know what they are doing anyway, you make a point to indicate that publishers are not always right or being able to gauge what products will be profitable then you seem to indicate that freelancing for publishers is the best move as it takes the risk of producting a product that might fail.</p><p></p><p>As a self publisher I have made some contacts and done some networking without the freelancer background so not sure why that is necessarily a requirement to connect with others in the market.</p></blockquote><p></p>
[QUOTE="knottyprof, post: 7659160, member: 6715607"] Not sure who is guaranteeing anything, I don't remember specifically reading a post with a guarantee. Comments that even with a crappy product/ supplement you may make a few dollars sure. I think the whole point of the article in the first place is that those looking into freelancing need to be knowledgable as to what they are getting into. The same applies to self publishing which is in a sense the ultimate freelancing project. Again, not sure where anyone said freelancing or self-publishing guarantees success. As for Kickstarter projects, don't get me started. From what I have experienced (as a contributor) so far Kickstarters for an individual publisher/creator is generally going to end in failure or at least extreemly long delay times. Some publishers that have a lot more overall experience seem to have a better handle on it including Kobold Press and Dreamscarred Press, but they have years of experience generating both soft and hard products anyway. At this point there is no way I would be willing to take on a Kickstarter because there is a lot I don't know and could not adequately quantify to deteremine the amount needed to produce a successful kickstarter project. And I would not suggest a Kickstarter for anyone wanting to "Jump" into the business. Bottomline is you need to know your strengths and weaknesses before you jump into any kind of industry (RPG or otherwise). No, but they are the one paying for the project so right or wrong a freelancer has to be willing to accept the minimum standards and opinions of the publisher that commissioned the project. Kind of confused as to whether or not publishers know what they are doing anyway, you make a point to indicate that publishers are not always right or being able to gauge what products will be profitable then you seem to indicate that freelancing for publishers is the best move as it takes the risk of producting a product that might fail. As a self publisher I have made some contacts and done some networking without the freelancer background so not sure why that is necessarily a requirement to connect with others in the market. [/QUOTE]
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