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What's a Freelance RPG Writer Worth?
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<blockquote data-quote="Steve Conan Trustrum" data-source="post: 7662798" data-attributes="member: 1620"><p>You're assuming the entire book is made open under the OGL (edit: minus the points you mention.) The declaration of content, as well as the demands of the OGL's terms, can be used to create a division of open and closed content that prevents a third party from doing this. Sure, they can take out your rules and the like, but not everything else if you've closed it. There may be a context between the two that doesn't make much sense for a third-party publisher to attempt the former in its entirety because what's been stripped away is required for what remains to cohesively make sense.</p><p></p><p>There's also the fact that what other publishers are ALLOWED to do via the OGL, as per your concern, is not how the practice tends to operate.</p><p></p><p>There are very few companies that try the kind of "strip mining" tactic you mention, and they tend to get bad-mouthed by other publishers and the market alike for doing so. Indeed, I think you'd be hard pressed to name anyone who currently makes a frequent, profitable practice of doing this despite there being products on the market that have written content 100% released under the OGL. You'd be hard pressed to find anyone who even goes so far as to just extract the open portions the OGL allows and reprint it wholesale. Bits and pieces, sure, which is how the OGL is meant to be used, but not fully extracting all open content for third party retasking. Even when a third party uses open content from someone else's product, be it royalty based or not, there is an overall contextual difference between the source and the secondary product that the two have distinctly different identities in the market whereby sales of the latter are not likely to affect sales of the former.</p></blockquote><p></p>
[QUOTE="Steve Conan Trustrum, post: 7662798, member: 1620"] You're assuming the entire book is made open under the OGL (edit: minus the points you mention.) The declaration of content, as well as the demands of the OGL's terms, can be used to create a division of open and closed content that prevents a third party from doing this. Sure, they can take out your rules and the like, but not everything else if you've closed it. There may be a context between the two that doesn't make much sense for a third-party publisher to attempt the former in its entirety because what's been stripped away is required for what remains to cohesively make sense. There's also the fact that what other publishers are ALLOWED to do via the OGL, as per your concern, is not how the practice tends to operate. There are very few companies that try the kind of "strip mining" tactic you mention, and they tend to get bad-mouthed by other publishers and the market alike for doing so. Indeed, I think you'd be hard pressed to name anyone who currently makes a frequent, profitable practice of doing this despite there being products on the market that have written content 100% released under the OGL. You'd be hard pressed to find anyone who even goes so far as to just extract the open portions the OGL allows and reprint it wholesale. Bits and pieces, sure, which is how the OGL is meant to be used, but not fully extracting all open content for third party retasking. Even when a third party uses open content from someone else's product, be it royalty based or not, there is an overall contextual difference between the source and the secondary product that the two have distinctly different identities in the market whereby sales of the latter are not likely to affect sales of the former. [/QUOTE]
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