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What's a Freelance RPG Writer Worth?
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<blockquote data-quote="Steve Conan Trustrum" data-source="post: 7735033" data-attributes="member: 1620"><p>I am quite happy with, and have never had any problems with either GR or EH products, so I'll just take your word for it.</p><p></p><p>Yeah, I'll chalk that one up to taste. I'm not a fan of a lot of the art style I see in many LotFP products, for instance, but love a lot of the art I've seen in GR books.</p><p></p><p>I've seen plenty of compliments over the art in GR's Freeport and MnM products.</p><p></p><p>But not to me, but I'm also deply entrenched in MnM communities and the like.</p><p></p><p>Innovative =/= quality. They can still be doing excellent source material for MnM, for example, without innovating new aspects to it. One of its strengths, in fact, is that you can take the core book and just run with that.</p><p></p><p>And the difference between those markets and, say, LotFP's is that LotFP thrives from serving a divergent niche in the market that is saying "I want something that innovates away from what most people are asking for."</p><p></p><p>The fact that GR keeps a larger group of people happy by giving them "safer" (for lack of a better word?) products doesn't mean they aren't good quality or have crappy writing.</p><p></p><p>Well, like I was saying ... the use of some loaded words was tilting your meaning into a specific context.</p><p></p><p>Well, and I guess that what I've been stearing towards isn't that it's necessarily their business plan to pay less. It's where some companies can find themselves out of the necessities of their operations. Most publishers, in my dealings with them, would prefer to pay people more if their margins allowed for it.</p><p></p><p>Sure.</p><p></p><p>And I usually pay myself subpoverty wages, if we look at what I self-publish based on what I could demand if I were writing stuff purely for my day job. But that brings me back to my point that if you want to work in the RPG industry, you have to accept that shrinking markets and the customer's unbudging refusal to let prices rise comparable to inflation for 30 years is likely more to blame for that than greedy publishers lining their pockets at freelancers' expense.</p><p></p><p>Use whichever examples you like, but when you start getting into specific details I'm going to ask for specific proofs, is all.</p></blockquote><p></p>
[QUOTE="Steve Conan Trustrum, post: 7735033, member: 1620"] I am quite happy with, and have never had any problems with either GR or EH products, so I'll just take your word for it. Yeah, I'll chalk that one up to taste. I'm not a fan of a lot of the art style I see in many LotFP products, for instance, but love a lot of the art I've seen in GR books. I've seen plenty of compliments over the art in GR's Freeport and MnM products. But not to me, but I'm also deply entrenched in MnM communities and the like. Innovative =/= quality. They can still be doing excellent source material for MnM, for example, without innovating new aspects to it. One of its strengths, in fact, is that you can take the core book and just run with that. And the difference between those markets and, say, LotFP's is that LotFP thrives from serving a divergent niche in the market that is saying "I want something that innovates away from what most people are asking for." The fact that GR keeps a larger group of people happy by giving them "safer" (for lack of a better word?) products doesn't mean they aren't good quality or have crappy writing. Well, like I was saying ... the use of some loaded words was tilting your meaning into a specific context. Well, and I guess that what I've been stearing towards isn't that it's necessarily their business plan to pay less. It's where some companies can find themselves out of the necessities of their operations. Most publishers, in my dealings with them, would prefer to pay people more if their margins allowed for it. Sure. And I usually pay myself subpoverty wages, if we look at what I self-publish based on what I could demand if I were writing stuff purely for my day job. But that brings me back to my point that if you want to work in the RPG industry, you have to accept that shrinking markets and the customer's unbudging refusal to let prices rise comparable to inflation for 30 years is likely more to blame for that than greedy publishers lining their pockets at freelancers' expense. Use whichever examples you like, but when you start getting into specific details I'm going to ask for specific proofs, is all. [/QUOTE]
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