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General Tabletop Discussion
*TTRPGs General
What's a good D&D campaign setting for a beginning DM?
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<blockquote data-quote="Mark Plemmons" data-source="post: 1794245" data-attributes="member: 1287"><p>Ten years, actually. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>You won't be a getting a complete world map. At least, not for a very very long time. I should tell you that right now. However, you're not gonna need it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> You get an incredibly detailed, realistic fantasy setting that is constantly being supported. The possibilities are nearly limitless. </p><p></p><p>And, as someone mentioned above, if you and/or your players were huge Greyhawk fans but are disheartened by the lack of new Greyhawk material, you might want to consider the Kingdoms of Kalamar setting. Many Greyhawk fans are now huge Kingdoms of Kalamar fans (and still Greyhawk fans too, of course).</p><p></p><p>The basic intro is here - <a href="http://www.kenzerco.com/rpg/kalamar/index.php" target="_blank">http://www.kenzerco.com/rpg/kalamar/index.php</a> - and the KoK discussion forums are here - <a href="http://www.kenzerco.com/forums/ubbthreads.php" target="_blank">http://www.kenzerco.com/forums/ubbthreads.php</a></p><p></p><p>At worst, you should check it out (along with the other settings) and see what feels best for you and your players.</p><p></p><p>If you do choose the Kingdoms of Kalamar campaign setting supplement (KCS) - technically the only setting book you must have to run a game in KoK - be sure to make your DM skim the book, picking out a section or two at random. If he sees an interesting bit, he can follow its threads and learn about one region at a time. The KCS is packed with a lot of detail, and sitting down to read it straight through doesn't work for some people because it's very much like a real history/geography book. Reading at random and spotting cool adventure hooks seems to work for almost any reader, though.</p><p></p><p>And of course, I'm always here for questions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Mark Plemmons, post: 1794245, member: 1287"] Ten years, actually. :) You won't be a getting a complete world map. At least, not for a very very long time. I should tell you that right now. However, you're not gonna need it. :) You get an incredibly detailed, realistic fantasy setting that is constantly being supported. The possibilities are nearly limitless. And, as someone mentioned above, if you and/or your players were huge Greyhawk fans but are disheartened by the lack of new Greyhawk material, you might want to consider the Kingdoms of Kalamar setting. Many Greyhawk fans are now huge Kingdoms of Kalamar fans (and still Greyhawk fans too, of course). The basic intro is here - [url]http://www.kenzerco.com/rpg/kalamar/index.php[/url] - and the KoK discussion forums are here - [url]http://www.kenzerco.com/forums/ubbthreads.php[/url] At worst, you should check it out (along with the other settings) and see what feels best for you and your players. If you do choose the Kingdoms of Kalamar campaign setting supplement (KCS) - technically the only setting book you must have to run a game in KoK - be sure to make your DM skim the book, picking out a section or two at random. If he sees an interesting bit, he can follow its threads and learn about one region at a time. The KCS is packed with a lot of detail, and sitting down to read it straight through doesn't work for some people because it's very much like a real history/geography book. Reading at random and spotting cool adventure hooks seems to work for almost any reader, though. And of course, I'm always here for questions. :) [/QUOTE]
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