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What's a good plot reason to grant the players psionic powers?
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<blockquote data-quote="Nytmare" data-source="post: 6800097" data-attributes="member: 55178"><p>In the Scarred Lands there was the beginning of a story arc that involved players catching a "language virus" created by a race of extinct aberrations. The virus twisted something in peoples' minds that made it so that they could no longer be understood by, or understand anyone who wasn't also suffering from the virus, even by magical means. In addition to making it completely impossible to communicate, it also opened the characters up to being able to level up in psychic character classes.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 6800097, member: 55178"] In the Scarred Lands there was the beginning of a story arc that involved players catching a "language virus" created by a race of extinct aberrations. The virus twisted something in peoples' minds that made it so that they could no longer be understood by, or understand anyone who wasn't also suffering from the virus, even by magical means. In addition to making it completely impossible to communicate, it also opened the characters up to being able to level up in psychic character classes. [/QUOTE]
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What's a good plot reason to grant the players psionic powers?
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