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What's a good starting level for a "You are mighty heroes" campaign?
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<blockquote data-quote="S'mon" data-source="post: 5670408" data-attributes="member: 463"><p>Do you think this would be viable for a full campaign? Would you rescale the world as the PCs leveled up? </p><p></p><p>I took this approach for my last 3e campaign; PCs started at 1st level as 'heroes of the realm', the issue I faced was that having statted out a world where most people were 1st level NPC-class and major heroes were 3rd level NPC-class, I had to adjust as the campaign progressed to keep challenging the PCs, and it was hard to justify where new (eg) 6th level PCs came from.</p><p></p><p>In 4e the equivalent would be starting with a world where orcs were mostly 1st level minions, orc chiefs might be 4th level (I've used the MM orc berserker as an orc chief for newbie PCs), but then as PCs level up the orcs become higher level minions, level 4 orcs become sub-chiefs then just ordinary orcs, chiefs become 8th level elites, then 10th, and so on. Likewise for humans and other common foes.</p><p></p><p>It seems to me that starting at higher level allows for much less reality-warping? Or would you keep the orc & humans as min-1s and use different threats?</p></blockquote><p></p>
[QUOTE="S'mon, post: 5670408, member: 463"] Do you think this would be viable for a full campaign? Would you rescale the world as the PCs leveled up? I took this approach for my last 3e campaign; PCs started at 1st level as 'heroes of the realm', the issue I faced was that having statted out a world where most people were 1st level NPC-class and major heroes were 3rd level NPC-class, I had to adjust as the campaign progressed to keep challenging the PCs, and it was hard to justify where new (eg) 6th level PCs came from. In 4e the equivalent would be starting with a world where orcs were mostly 1st level minions, orc chiefs might be 4th level (I've used the MM orc berserker as an orc chief for newbie PCs), but then as PCs level up the orcs become higher level minions, level 4 orcs become sub-chiefs then just ordinary orcs, chiefs become 8th level elites, then 10th, and so on. Likewise for humans and other common foes. It seems to me that starting at higher level allows for much less reality-warping? Or would you keep the orc & humans as min-1s and use different threats? [/QUOTE]
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What's a good starting level for a "You are mighty heroes" campaign?
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