Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What's a monster to do?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MechaPilot" data-source="post: 6613228" data-attributes="member: 82779"><p>Well, I didn't mean magi-tech security cameras (although, a simple scrying pool that can only peep at the insides of the dungeon would probably work as well); I just meant some way of monitoring what's going on. It could be stealthy minions that report back to the PCs, or the PCs could have secret tunnels with concealed observation ports. Aside from magic, I don't see any monitoring option beyond those two.</p><p></p><p></p><p></p><p></p><p>I think that a slow transformation works better for creating horror, but it's all a matter of execution. If you don't mean for the transformation to be gruesome, and the monster race that is the outcome isn't particularly gruesome, I could see that working. If a person is being slowly turned into an aberration or an ooze though, it's going to be hard to play down that horror (although it will be a little easier than normal because it's not happening to one of the PCs, so you don't have to describe the day-by-day, week-by-week changes).</p><p></p><p>Regarding the oppression, that's being rather generous. I could easily see a "kill and burn them" reaction under two different situations:</p><p></p><p>1. There is no strong government to prevent such a thing. Any prevention would likely take place through internment of the changed instead of simple prosecution of offenders (Internment would also likely involve throwing people out of ghettos and walling in the changed, or throwing the changed out of town while building an internment camp for them).</p><p>2. The government considers the changed to be a plague-like threat and backs the general public's "kill and burn them" sentiment.</p><p></p><p></p><p></p><p></p><p>I agree on both counts.</p><p></p><p>There are plenty of races who are monstrous in the sense of being the ugly fantasy version of rubber-mask-aliens: orcs, goblins, kobolds, hobgoblins, bugbears, etc. They would make for good potential allies.</p><p></p><p>As for needing some elements of the "monster party" game, it seems inevitable. Unless the monsters can burrow, they are probably not making their own dungeons without adventuring for wealth, or so they can kidnap slaves to do the work for them. They'd also probably have to go out as the "monster party" on occasion so that word could spread of their existence and of the wealth in their lair. At the very least, they may have to haul dead adventurer bodies back to the outskirts of the nearest village or town so the rumors can circulate.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6613228, member: 82779"] Well, I didn't mean magi-tech security cameras (although, a simple scrying pool that can only peep at the insides of the dungeon would probably work as well); I just meant some way of monitoring what's going on. It could be stealthy minions that report back to the PCs, or the PCs could have secret tunnels with concealed observation ports. Aside from magic, I don't see any monitoring option beyond those two. I think that a slow transformation works better for creating horror, but it's all a matter of execution. If you don't mean for the transformation to be gruesome, and the monster race that is the outcome isn't particularly gruesome, I could see that working. If a person is being slowly turned into an aberration or an ooze though, it's going to be hard to play down that horror (although it will be a little easier than normal because it's not happening to one of the PCs, so you don't have to describe the day-by-day, week-by-week changes). Regarding the oppression, that's being rather generous. I could easily see a "kill and burn them" reaction under two different situations: 1. There is no strong government to prevent such a thing. Any prevention would likely take place through internment of the changed instead of simple prosecution of offenders (Internment would also likely involve throwing people out of ghettos and walling in the changed, or throwing the changed out of town while building an internment camp for them). 2. The government considers the changed to be a plague-like threat and backs the general public's "kill and burn them" sentiment. I agree on both counts. There are plenty of races who are monstrous in the sense of being the ugly fantasy version of rubber-mask-aliens: orcs, goblins, kobolds, hobgoblins, bugbears, etc. They would make for good potential allies. As for needing some elements of the "monster party" game, it seems inevitable. Unless the monsters can burrow, they are probably not making their own dungeons without adventuring for wealth, or so they can kidnap slaves to do the work for them. They'd also probably have to go out as the "monster party" on occasion so that word could spread of their existence and of the wealth in their lair. At the very least, they may have to haul dead adventurer bodies back to the outskirts of the nearest village or town so the rumors can circulate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What's a monster to do?
Top