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General Tabletop Discussion
*TTRPGs General
What's a resonable price-point for entry into the RPG hobby?
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<blockquote data-quote="Janx" data-source="post: 6274963" data-attributes="member: 8835"><p>Indeed. Also, who's talking 10 year old children? I was 16 when I bought my D&D books.</p><p></p><p>Somewhere between 10, Harry Potter's monstrous page count and 16 is sufficient maturity and attention span to read RPG rule books and figure it out. </p><p></p><p>And who's reading the entire book? You don't need to read the entire page count of the PH and DMG to get what's knowledge and what's data for consumption later (like spell descriptions and magic item descriptions). half of both of those books is that kind of content.</p><p></p><p>And lastly, let's not forget our target demographic is not little boys who'd rather play with a ball.</p><p></p><p>It's the eggheads who are already above their age-reading level. People who already live more in their mind than doing the same boring stuff everybody else is doing.</p><p></p><p>We don't need to be arrogant or exclusive about it, but D&D is for smart people. That is the demographic that is inherently most drawn to it. </p><p></p><p>As one of those smart people, I can assure you I did not and would not waste time on beginner products, but instead buy the minimal "full" product set that I expect to use forever. </p><p></p><p>And yes, I taught myself how to play guitar off of the internet. I taught myself how to read sheet music in a weekend. And my axe cost about $350, which is the price range where "decent" non-crap gear begins. My outlay into guitar playing costs WAY MORE than what it takes to buy the grown-up books in D&D to start playing and skip the beginner box phase.</p><p></p><p>I have no doubt that Beginner sets are bought, used and enjoyed by plenty of people. But they are only a subset of the total demographic in a given hobby. For people like me, Beginner sets are marketing traps for parents/relatives who heard their kid was interested in it. And it quickly turns out the kid outgrows it, or already has "everything".</p></blockquote><p></p>
[QUOTE="Janx, post: 6274963, member: 8835"] Indeed. Also, who's talking 10 year old children? I was 16 when I bought my D&D books. Somewhere between 10, Harry Potter's monstrous page count and 16 is sufficient maturity and attention span to read RPG rule books and figure it out. And who's reading the entire book? You don't need to read the entire page count of the PH and DMG to get what's knowledge and what's data for consumption later (like spell descriptions and magic item descriptions). half of both of those books is that kind of content. And lastly, let's not forget our target demographic is not little boys who'd rather play with a ball. It's the eggheads who are already above their age-reading level. People who already live more in their mind than doing the same boring stuff everybody else is doing. We don't need to be arrogant or exclusive about it, but D&D is for smart people. That is the demographic that is inherently most drawn to it. As one of those smart people, I can assure you I did not and would not waste time on beginner products, but instead buy the minimal "full" product set that I expect to use forever. And yes, I taught myself how to play guitar off of the internet. I taught myself how to read sheet music in a weekend. And my axe cost about $350, which is the price range where "decent" non-crap gear begins. My outlay into guitar playing costs WAY MORE than what it takes to buy the grown-up books in D&D to start playing and skip the beginner box phase. I have no doubt that Beginner sets are bought, used and enjoyed by plenty of people. But they are only a subset of the total demographic in a given hobby. For people like me, Beginner sets are marketing traps for parents/relatives who heard their kid was interested in it. And it quickly turns out the kid outgrows it, or already has "everything". [/QUOTE]
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What's a resonable price-point for entry into the RPG hobby?
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