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General Tabletop Discussion
*TTRPGs General
What's a resonable price-point for entry into the RPG hobby?
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<blockquote data-quote="ggroy" data-source="post: 6275440" data-attributes="member: 83805"><p>In spite of having a short attention span and very little self discipline, back in the day I use to like reading and attempting to play complicated tabletop rpg games with dense rulebooks (and/or numerous supplements). Stuff like Rolemaster, GURPS, Twilight 2000, DragonQuest (SPI version), etc ... At the time, I saw it as a personal challenge to decipher the mechanics and dense prose. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>Fast forward to the present, these days I don't have the patience anymore to go through dense thick rulebooks (except D&D). As an example, awhile ago I borrowed the Exalted core book from a local friend and attempted to read and decipher it. After a day or so, I lost all patience and didn't care anymore about deciphering Exalted and subsequently returned the book. I also came across a Chivalry & Sorcery book, and had a similar impatient experience of deciphering its dense complicated ruleset. (Ironically I attempted to decipher and play C&S back in the day). </p><p></p><p> In the case of D&D specifically, the only reason I was willing to read and decipher stuff like 3E/3.5E/d20/Pathfinder and 4E D&D, was that I was already familiar with TSR era D&D and there were established groups nearby that were looking for players. (I only started playing D&D again shortly after 3.5E was released. Previously I took a long hiatus away from tabletop rpg games, where I completely missed 2E AD&D and the 1990's rpg scene in its entirety). </p><p></p><p></p><p> </p><p></p><p>Definitely.</p><p></p><p>In areas completely unrelated to rpg games, I could spend hours and hours reading very densely written books on topics I am very interested in.</p><p></p><p>When I was a kid, I spent many hours reading through the book "Calculus Made Easy" and various algebra textbooks (mostly my father's old college books).</p><p></p><p><a href="http://en.wikipedia.org/wiki/Calculus_Made_Easy" target="_blank">http://en.wikipedia.org/wiki/Calculus_Made_Easy</a></p><p></p><p>Even with the pace of reading/deciphering being really slow, I could spend hours thinking about what was on two or three pages. (ie. Figuring out and doing a particular calculation on paper, and seeing whether it makes any sense to me).</p><p></p><p>Today I could still spend hours deciphering calculations from really dense mathematical books on topics like relativity, quantum theory, heat/radiation transfer, deformable bodies, etc ...</p></blockquote><p></p>
[QUOTE="ggroy, post: 6275440, member: 83805"] In spite of having a short attention span and very little self discipline, back in the day I use to like reading and attempting to play complicated tabletop rpg games with dense rulebooks (and/or numerous supplements). Stuff like Rolemaster, GURPS, Twilight 2000, DragonQuest (SPI version), etc ... At the time, I saw it as a personal challenge to decipher the mechanics and dense prose. :devil: Fast forward to the present, these days I don't have the patience anymore to go through dense thick rulebooks (except D&D). As an example, awhile ago I borrowed the Exalted core book from a local friend and attempted to read and decipher it. After a day or so, I lost all patience and didn't care anymore about deciphering Exalted and subsequently returned the book. I also came across a Chivalry & Sorcery book, and had a similar impatient experience of deciphering its dense complicated ruleset. (Ironically I attempted to decipher and play C&S back in the day). In the case of D&D specifically, the only reason I was willing to read and decipher stuff like 3E/3.5E/d20/Pathfinder and 4E D&D, was that I was already familiar with TSR era D&D and there were established groups nearby that were looking for players. (I only started playing D&D again shortly after 3.5E was released. Previously I took a long hiatus away from tabletop rpg games, where I completely missed 2E AD&D and the 1990's rpg scene in its entirety). Definitely. In areas completely unrelated to rpg games, I could spend hours and hours reading very densely written books on topics I am very interested in. When I was a kid, I spent many hours reading through the book "Calculus Made Easy" and various algebra textbooks (mostly my father's old college books). [URL]http://en.wikipedia.org/wiki/Calculus_Made_Easy[/URL] Even with the pace of reading/deciphering being really slow, I could spend hours thinking about what was on two or three pages. (ie. Figuring out and doing a particular calculation on paper, and seeing whether it makes any sense to me). Today I could still spend hours deciphering calculations from really dense mathematical books on topics like relativity, quantum theory, heat/radiation transfer, deformable bodies, etc ... [/QUOTE]
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What's a resonable price-point for entry into the RPG hobby?
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