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What's a "typical" campaign length?
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<blockquote data-quote="The Shaman" data-source="post: 2170778" data-attributes="member: 26473"><p>I think it depends on how you define "campaign."</p><p></p><p>For me, a campaign is a series of linked adventures around a common theme or with a distinct antagonist. Most of my campaigns include from four to a dozen adventures, with each adventure consisting of three to eight encounters/engagements. For me campaign is effectively the same as story-line.</p><p></p><p>A campaign in my games is rarely linear - players may have complete the encounters of one adventure interspersed with encounters from another adventure, depending on the choices they make. For example, in our threepointoh game, one campaign consisted of a disgraced captain of the guard who turned brigand to bring down the noble who sacked him. The campaign consisted of four adventures, each of about four encounters - however, the encounters and adventures tended to be part of the matrix of the game world, so a series of encounters with bandits in a forest, a couple of encounters with spies in a tavern, and defending a village from a goblin raid were all part of the "brigand campaign" but took place during or between other things the adventurers were doing in the game world.</p><p></p><p>As far as how long a given game in a particular setting lasts, our one-eeee game in the <em>Wilderlands of High Fantasy</em> lasted nine years, from junior high through college, and saw the characters rise from 1st to about 16th or 17th level (including building strongholds, becoming lords, and so on). Our threepointoh game lasted about two years, breaking up do to a player moving, another changing jobs and travelling a lot, and another getting married and deciding he didn't need friends anymore ( <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> ) - the characters in that game resolved several of my campaigns/story-lines and rose from 1st level to around 14th level (in spite of my best efforts to rein in the bloated XP of 3.<em>x</em>).</p></blockquote><p></p>
[QUOTE="The Shaman, post: 2170778, member: 26473"] I think it depends on how you define "campaign." For me, a campaign is a series of linked adventures around a common theme or with a distinct antagonist. Most of my campaigns include from four to a dozen adventures, with each adventure consisting of three to eight encounters/engagements. For me campaign is effectively the same as story-line. A campaign in my games is rarely linear - players may have complete the encounters of one adventure interspersed with encounters from another adventure, depending on the choices they make. For example, in our threepointoh game, one campaign consisted of a disgraced captain of the guard who turned brigand to bring down the noble who sacked him. The campaign consisted of four adventures, each of about four encounters - however, the encounters and adventures tended to be part of the matrix of the game world, so a series of encounters with bandits in a forest, a couple of encounters with spies in a tavern, and defending a village from a goblin raid were all part of the "brigand campaign" but took place during or between other things the adventurers were doing in the game world. As far as how long a given game in a particular setting lasts, our one-eeee game in the [i]Wilderlands of High Fantasy[/i] lasted nine years, from junior high through college, and saw the characters rise from 1st to about 16th or 17th level (including building strongholds, becoming lords, and so on). Our threepointoh game lasted about two years, breaking up do to a player moving, another changing jobs and travelling a lot, and another getting married and deciding he didn't need friends anymore ( :( ) - the characters in that game resolved several of my campaigns/story-lines and rose from 1st level to around 14th level (in spite of my best efforts to rein in the bloated XP of 3.[i]x[/i]). [/QUOTE]
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