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*Pathfinder & Starfinder
What's a "unique being" for purposes of Gate?
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<blockquote data-quote="Aesmael" data-source="post: 1979366" data-attributes="member: 22503"><p>Whereas I would probably allow it, because allowing would (IMO) have more potential for both fun and story. If it is really, really important that the party not get the answers they are after, Sharzzakhar prevaricates until rescued. Dragons (well, maybe not the blue ones) are known for being loquacious, after all. If you don't want the trap to work, maybe the Great Mother was growing tired of her consort anyway and is glad to be rid of him. Of course there must (may) be a token effort to rescue him (e.g. another half-dozen fiendish vampiric blue dragons). For me, plot is there to give the pcs something to bend to suit themselves. That's where my fun is.</p><p></p><p></p><p>Or, hey, maybe she just gates him back.</p><p></p><p>But that is just that example. I personally like the idea of calling specific individuals, even powerful ones. I do not believe that advancement, templates, or class levels necessarily make something unique. That is a decision to be made on a case by case basis, I think. I would <em>tend</em> to give the status 'unique individual' only to creatures built as such, all members of every class of one.</p><p></p><p>For the example of 'King Skyfire' above, for me it comes down more or less exactly as coyote 6 said. If it is just a tough balor that happens to be a little more powerful, a little different from the norm, no choice about gating. If it is merely that a balor's stats were used as the basis for this creature, it is probably unique.</p><p></p><p>I certainly do not, however, have any immutable guidelines for deciding what is a unique reature and what is not. As another example, in my primary campaign setting the term 'Gloom' describes a large class of epic monsters, each of which is also a unique creature.</p><p></p><p>If the description in your head is 'advanced this', 'templated that' or 'X with Y levels of Z' it is almost always not a unique creature (single member of a class of creatures). If the players want to summon one they have to stat it up themselves, preferably beforehand. I decide if it exists, if it needs to be modified, and if it happens to be unique. Of course.</p><p></p><p>Has that, in any way, even touched on the question at hand? Unlikely. *shrug*</p></blockquote><p></p>
[QUOTE="Aesmael, post: 1979366, member: 22503"] Whereas I would probably allow it, because allowing would (IMO) have more potential for both fun and story. If it is really, really important that the party not get the answers they are after, Sharzzakhar prevaricates until rescued. Dragons (well, maybe not the blue ones) are known for being loquacious, after all. If you don't want the trap to work, maybe the Great Mother was growing tired of her consort anyway and is glad to be rid of him. Of course there must (may) be a token effort to rescue him (e.g. another half-dozen fiendish vampiric blue dragons). For me, plot is there to give the pcs something to bend to suit themselves. That's where my fun is. Or, hey, maybe she just gates him back. But that is just that example. I personally like the idea of calling specific individuals, even powerful ones. I do not believe that advancement, templates, or class levels necessarily make something unique. That is a decision to be made on a case by case basis, I think. I would [I]tend[/I] to give the status 'unique individual' only to creatures built as such, all members of every class of one. For the example of 'King Skyfire' above, for me it comes down more or less exactly as coyote 6 said. If it is just a tough balor that happens to be a little more powerful, a little different from the norm, no choice about gating. If it is merely that a balor's stats were used as the basis for this creature, it is probably unique. I certainly do not, however, have any immutable guidelines for deciding what is a unique reature and what is not. As another example, in my primary campaign setting the term 'Gloom' describes a large class of epic monsters, each of which is also a unique creature. If the description in your head is 'advanced this', 'templated that' or 'X with Y levels of Z' it is almost always not a unique creature (single member of a class of creatures). If the players want to summon one they have to stat it up themselves, preferably beforehand. I decide if it exists, if it needs to be modified, and if it happens to be unique. Of course. Has that, in any way, even touched on the question at hand? Unlikely. *shrug* [/QUOTE]
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What's a "unique being" for purposes of Gate?
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