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*Dungeons & Dragons
What's a Warlord? Never heard of this class before.
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<blockquote data-quote="GreenTengu" data-source="post: 6770241" data-attributes="member: 6777454"><p>If you don't even accept proof, hand-waving even the Paladin's Aura of Fearlessness, Bardic Inspiration and the Battlemaster's Rally ability of all things (LITERALLY the identical mechanics!) are the same thing... because you are just mind-locked into denial, then there is no point in discussing anything with you. You just dismissed the exact same mechanics done in exact same way for the exact same game rational and claimed that they were totally different without a single tangible reason as if it were utterly apparent so.... "utterly apparent" that the precise same mechanics when performed by a class with one name were totally different than being performed identically by a class with another name. Undeniable proof about what your objection is actually about.</p><p></p><p>And before you even remotely think of splitting hairs about "magical" or "non magical", I suggest you actually try to pick up an ACTUAL copy of the D&D 5E rulebook and turn to the ACTUAL page and look at those mechanics. There is not one word remotely near any of that says "This is a magical spell and so if you are in a magically-blocking barrier, it doesn't work anymore!" Nothing of the sort. The Bard just says "stirring music or words", stirring is not magical. The Rally ability does not require one to be in the fight at all, just call out to someone. And the Aura of Courage simply requires the Paladin not to be knocked out. NONE of them are explicitly defined as magical.</p><p></p><p>You clearly have no remote intention whatsoever of being even the slightest bit constructive or fair or reasonable or approachable.</p></blockquote><p></p>
[QUOTE="GreenTengu, post: 6770241, member: 6777454"] If you don't even accept proof, hand-waving even the Paladin's Aura of Fearlessness, Bardic Inspiration and the Battlemaster's Rally ability of all things (LITERALLY the identical mechanics!) are the same thing... because you are just mind-locked into denial, then there is no point in discussing anything with you. You just dismissed the exact same mechanics done in exact same way for the exact same game rational and claimed that they were totally different without a single tangible reason as if it were utterly apparent so.... "utterly apparent" that the precise same mechanics when performed by a class with one name were totally different than being performed identically by a class with another name. Undeniable proof about what your objection is actually about. And before you even remotely think of splitting hairs about "magical" or "non magical", I suggest you actually try to pick up an ACTUAL copy of the D&D 5E rulebook and turn to the ACTUAL page and look at those mechanics. There is not one word remotely near any of that says "This is a magical spell and so if you are in a magically-blocking barrier, it doesn't work anymore!" Nothing of the sort. The Bard just says "stirring music or words", stirring is not magical. The Rally ability does not require one to be in the fight at all, just call out to someone. And the Aura of Courage simply requires the Paladin not to be knocked out. NONE of them are explicitly defined as magical. You clearly have no remote intention whatsoever of being even the slightest bit constructive or fair or reasonable or approachable. [/QUOTE]
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What's a Warlord? Never heard of this class before.
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