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*Dungeons & Dragons
What's a Warlord? Never heard of this class before.
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<blockquote data-quote="Neonchameleon" data-source="post: 6776263" data-attributes="member: 87792"><p>Which shows nothing more than that you know nothing about me and have missed the mark by quite a margin.</p><p></p><p></p><p></p><p>No.</p><p></p><p>Next question?</p><p></p><p></p><p></p><p>I don't. This is purely something out of your imagination. First the word force is out of your imagination. And second I've played and loved a Bravura Warlord due to the way it encourages extremely reckless tactics and a playstyle that in oD&D will get you dead for very good reasons. (And that character was neither the party leader nor intended to be - he was instead a reckless sixteen year old adventurer who was smart, sharp, and far too convinced of his own immortality). That is the only warlord I've actually played for more than a session. And the idea of him "lording it over people" is ridiculous.</p><p></p><p>Now I've played alongside a number of warlords who had mechanical backing for characters that wouldn't really have worked in other versions of D&D. I've seen a player who is normally mousy quiet in games and there to have a drink and vaguely socialise suddenly get into roleplaying because they had actual mechanical backing for what they were trying to do and the game told them it was OK. (And despite the fact I wasn't the warlord I was the party leader that game, while the warlord was the party face in a very different way from a bard). I've seen the sort of player you are talking about have what you consider BadWrongFun by playing the leader despite not having the charisma or the tactical ability to carry it off. And because the rules let them actually carry their weight we were happier to let them do this than we'd otherwise have been. I've seen a male damsel in distress warlord played for comedy for two sessions and leave the table in stitches - while the player didn't have to worry that they were preventing the party succeeding. (Much more and we'd all have got bored of the joke - but it was great while it lasted).</p><p></p><p></p><p></p><p>And I would point out that every single part of your post is a straw man. And that if you want to get better at roleplaying actually understanding why people like things and getting better at seeing possibilities in different types of characters would be a good start.</p><p></p><p>Edit: And I recommend playing a warlord or at least seeing one in play before making any further assertions about how they are played.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6776263, member: 87792"] Which shows nothing more than that you know nothing about me and have missed the mark by quite a margin. No. Next question? I don't. This is purely something out of your imagination. First the word force is out of your imagination. And second I've played and loved a Bravura Warlord due to the way it encourages extremely reckless tactics and a playstyle that in oD&D will get you dead for very good reasons. (And that character was neither the party leader nor intended to be - he was instead a reckless sixteen year old adventurer who was smart, sharp, and far too convinced of his own immortality). That is the only warlord I've actually played for more than a session. And the idea of him "lording it over people" is ridiculous. Now I've played alongside a number of warlords who had mechanical backing for characters that wouldn't really have worked in other versions of D&D. I've seen a player who is normally mousy quiet in games and there to have a drink and vaguely socialise suddenly get into roleplaying because they had actual mechanical backing for what they were trying to do and the game told them it was OK. (And despite the fact I wasn't the warlord I was the party leader that game, while the warlord was the party face in a very different way from a bard). I've seen the sort of player you are talking about have what you consider BadWrongFun by playing the leader despite not having the charisma or the tactical ability to carry it off. And because the rules let them actually carry their weight we were happier to let them do this than we'd otherwise have been. I've seen a male damsel in distress warlord played for comedy for two sessions and leave the table in stitches - while the player didn't have to worry that they were preventing the party succeeding. (Much more and we'd all have got bored of the joke - but it was great while it lasted). And I would point out that every single part of your post is a straw man. And that if you want to get better at roleplaying actually understanding why people like things and getting better at seeing possibilities in different types of characters would be a good start. Edit: And I recommend playing a warlord or at least seeing one in play before making any further assertions about how they are played. [/QUOTE]
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What's a Warlord? Never heard of this class before.
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