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What's All This About The OGL Going Away?
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<blockquote data-quote="codo" data-source="post: 8864351" data-attributes="member: 94626"><p>This is a point that seems to get lost on a lot of people. The splatbook churn business model that D&D followed from 2nd to 4th editions is destructive and unsustainable. The problem with trying to make money churning out splatbooks as quickly as possible is that each book tends to sell fewer copies than the last one. </p><p></p><p>It takes a large staff to produce a book a month. The problem with a large staff and diminishing returns on sales is that eventually you are not making any money, and you need to reduce staff. Remember WotC's tradition of annual Christmas layoffs? That is a inevitable result of diminishing sales. This leads to fewer writers, working on the same number of books, which inevitably leads to rushing and a loss of quality.</p><p></p><p>Eventually your start loosing money and you need to throw everything out and start over with a new edition.</p><p></p><p>There seems to be some people that just can't under stand that for 5E, WotC deliberately chose to break the cycle to spat churn and go in a different direction. The deliberately went with a smaller staff and a slower release rate. They also deliberately broke the cycle of new editions that invalidate all of your old books with a new edition. </p><p></p><p>The designers keep telling us over and over again that all of your old 5e adventures and supplements with work with the new version of 1D&D, but people keep on not believing them, and assuming they are lying, because they are stuck in the old model and can't even comprehend a different one. For close to a decade now I keep seeing people who are certain that any day now WotC is going to open the floodgates, drowning us under a torrent of new content, despite the designs deny it over and over. I don't how long they need to keep saying something before some people actually believe them.</p></blockquote><p></p>
[QUOTE="codo, post: 8864351, member: 94626"] This is a point that seems to get lost on a lot of people. The splatbook churn business model that D&D followed from 2nd to 4th editions is destructive and unsustainable. The problem with trying to make money churning out splatbooks as quickly as possible is that each book tends to sell fewer copies than the last one. It takes a large staff to produce a book a month. The problem with a large staff and diminishing returns on sales is that eventually you are not making any money, and you need to reduce staff. Remember WotC's tradition of annual Christmas layoffs? That is a inevitable result of diminishing sales. This leads to fewer writers, working on the same number of books, which inevitably leads to rushing and a loss of quality. Eventually your start loosing money and you need to throw everything out and start over with a new edition. There seems to be some people that just can't under stand that for 5E, WotC deliberately chose to break the cycle to spat churn and go in a different direction. The deliberately went with a smaller staff and a slower release rate. They also deliberately broke the cycle of new editions that invalidate all of your old books with a new edition. The designers keep telling us over and over again that all of your old 5e adventures and supplements with work with the new version of 1D&D, but people keep on not believing them, and assuming they are lying, because they are stuck in the old model and can't even comprehend a different one. For close to a decade now I keep seeing people who are certain that any day now WotC is going to open the floodgates, drowning us under a torrent of new content, despite the designs deny it over and over. I don't how long they need to keep saying something before some people actually believe them. [/QUOTE]
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