Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Publishing Business & Licensing
What's All This About The OGL Going Away?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8867155" data-attributes="member: 18"><p>I mean, this is what we in the trade call "wild optimism".</p><p></p><p>People have made bigger screw-ups, and changing the OGL, especially in a way that seems to be saying "Wait, maybe the not-profitable-enough work IS profitable enough!" indicates a profound change in thinking. So what may have held true for "decades" doesn't necessarily have to continue to hold true. What's especially concerning is they both say "Only 20 companies would impacted", yet see this as some kind of priority. It obviously can't seriously positively impact their bottom line, given how few companies it impacts, can it? Yet they're willing to take the PR hit and potential damage to those 3PPs just to say they're eking out a few more pennies from them. Does seem like smart long-term-ism to you?</p><p></p><p>WotC's leadership now is completely different to WotC's leadership in 2014. Chris Cocks didn't arrive until 2016, and has gradually onboarding more and more Microsoft people. They got rid of the one leader who had significant RPG design experience (but also significant corporate experience) when they ditched Ray Winninger, and effectively replaced his role with a more powerful one, and a guy with absolutely zero games (of any kind) experience, but a ton of experience "converting people to digital subscriptions".</p><p></p><p>If you think "nothing has changed" for WotC, and I'm not saying you do, but it's the impression your posts gives, well, I don't think that's right.</p><p></p><p>The GSL thing happened in 2008, too. And what they're doing here is very similar to the 2008 strategy, except it's actually more far-reaching and aggressive.</p><p></p><p>Before any puerile peanut gallery responses about "doomsaying" pop up, let me stress, I'm not saying that WotC screwing this up completely is necessarily even likely. I think there's ample time for them to course-correct, or equally they could just not go all-in on the worse potential aspects of this. But I think it's very optimistic to think there's "no way" they'd screw up the OGL and so on. Rather I'd say there's a reasonable chance.</p><p></p><p>The issue for me is I am wholly unconvinced any of the people in the genuine leadership positions at WotC really have any concept of what "customer satisfaction" means in the context of a tabletop roleplaying game, and I strongly suspect they aren't very interested in running a tabletop roleplaying game, but rather a digital subscription service - with microtransactions - that happens to theoretically relate to what was once regarded as a tabletop roleplaying game.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8867155, member: 18"] I mean, this is what we in the trade call "wild optimism". People have made bigger screw-ups, and changing the OGL, especially in a way that seems to be saying "Wait, maybe the not-profitable-enough work IS profitable enough!" indicates a profound change in thinking. So what may have held true for "decades" doesn't necessarily have to continue to hold true. What's especially concerning is they both say "Only 20 companies would impacted", yet see this as some kind of priority. It obviously can't seriously positively impact their bottom line, given how few companies it impacts, can it? Yet they're willing to take the PR hit and potential damage to those 3PPs just to say they're eking out a few more pennies from them. Does seem like smart long-term-ism to you? WotC's leadership now is completely different to WotC's leadership in 2014. Chris Cocks didn't arrive until 2016, and has gradually onboarding more and more Microsoft people. They got rid of the one leader who had significant RPG design experience (but also significant corporate experience) when they ditched Ray Winninger, and effectively replaced his role with a more powerful one, and a guy with absolutely zero games (of any kind) experience, but a ton of experience "converting people to digital subscriptions". If you think "nothing has changed" for WotC, and I'm not saying you do, but it's the impression your posts gives, well, I don't think that's right. The GSL thing happened in 2008, too. And what they're doing here is very similar to the 2008 strategy, except it's actually more far-reaching and aggressive. Before any puerile peanut gallery responses about "doomsaying" pop up, let me stress, I'm not saying that WotC screwing this up completely is necessarily even likely. I think there's ample time for them to course-correct, or equally they could just not go all-in on the worse potential aspects of this. But I think it's very optimistic to think there's "no way" they'd screw up the OGL and so on. Rather I'd say there's a reasonable chance. The issue for me is I am wholly unconvinced any of the people in the genuine leadership positions at WotC really have any concept of what "customer satisfaction" means in the context of a tabletop roleplaying game, and I strongly suspect they aren't very interested in running a tabletop roleplaying game, but rather a digital subscription service - with microtransactions - that happens to theoretically relate to what was once regarded as a tabletop roleplaying game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Publishing Business & Licensing
What's All This About The OGL Going Away?
Top