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What's an "Aragorn Style" ranger?
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<blockquote data-quote="pemerton" data-source="post: 5800987" data-attributes="member: 42582"><p>Beginning from 8th level. From 8th through 17th level they get 1 spell per level, building up to 10 spells at the 17th level - 2 each of levels 1 to 3 druidic and levels 1 and 2 magic-user. I can no longer remember the exact progression, but I think it's 1 druid spell at 8th and 1 MU spell at 9th.</p><p></p><p></p><p></p><p>Just adding to what Plane Sailing said here - the average of 11d8 (the maximum HD for a ranger in AD&D) is the same as the average of 9d10 (the maximum HD for a paladin or fighter in AD&D). And the ranger gets a CON bonus to every HD, which is therefore added 11 rather than 9 times. But for every level above name level, gets only +2 rather than +3 HD, so gradually the other fighting classes catch up and overtake.</p><p></p><p>Another oddity: XP required for name level are 250,000 for a fighter, 325,000 for a ranger and 350,000 for a paladin. But a ranger's name level is 10th rather than 9th. And all are on the same attack matrix. So at mid levels a ranger actually has better "to hit" than a fighter, because the XP requirements are spread over an extra level. But eventually the fighter will overtake because of the 250/325 ratio. And a paladin will always have the lowest hp and attack per XP earned, because of the hefty XP requirements at all levels.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5800987, member: 42582"] Beginning from 8th level. From 8th through 17th level they get 1 spell per level, building up to 10 spells at the 17th level - 2 each of levels 1 to 3 druidic and levels 1 and 2 magic-user. I can no longer remember the exact progression, but I think it's 1 druid spell at 8th and 1 MU spell at 9th. Just adding to what Plane Sailing said here - the average of 11d8 (the maximum HD for a ranger in AD&D) is the same as the average of 9d10 (the maximum HD for a paladin or fighter in AD&D). And the ranger gets a CON bonus to every HD, which is therefore added 11 rather than 9 times. But for every level above name level, gets only +2 rather than +3 HD, so gradually the other fighting classes catch up and overtake. Another oddity: XP required for name level are 250,000 for a fighter, 325,000 for a ranger and 350,000 for a paladin. But a ranger's name level is 10th rather than 9th. And all are on the same attack matrix. So at mid levels a ranger actually has better "to hit" than a fighter, because the XP requirements are spread over an extra level. But eventually the fighter will overtake because of the 250/325 ratio. And a paladin will always have the lowest hp and attack per XP earned, because of the hefty XP requirements at all levels. [/QUOTE]
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What's an "Aragorn Style" ranger?
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