Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What's an "Aragorn Style" ranger?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5801624" data-attributes="member: 4937"><p>Obviously there are going to be differences between a literary source and the game mechanics, but of all the 1e classes Paladin is far and away the one that best represents Aragorn. </p><p></p><p>There is a good reason for this. Aragorn and the 'Paladin' have the same literary inspirations. Aragorn's 'hands of the King are the hands of healing' and a Paladin's 'lay on hands ability' have identical mythic and literary sources. Aragorn is an idealized chivilric King.</p><p></p><p></p><p></p><p>Yes, and in the exact same sense that the literary inspirations of the Paladin were. As the legitimate King, Aragorn is Iluvatar's appointed representative on the earth and appointed leader among mortal men. His ability to heal and command mystic forces is proof of his legitmacy not merely by blood, but by divine ordination. In Middle Earth this differs from the source material only in as much as Iluvatar is an unrevealed God, but Aragorn bears symbolicly the light which illuminates the path back to the creator through those that have born witness to Iluvatar directly or indirectly. In fact, if we read the background material in the Simirillion, we realize that Aragorn is not only the rightful heir to the throne of vanished Numernor and the subsequent Numernorean kingdoms in Middle Earth, but he is the lone rightful High Priest to Iluvatar because only the High King performed direct worship of and petition to Iluvatar. He is the High Priest and High King over the Children of Iluvatar, and through is elven linage the means by which knowledge of Iluvatar - through the Valar, thence to the high elves who had seen the light of Valinor, and thence to the decesdents of the ancient elf friends among the tribes of men - is to be brought to the rest of humanity.</p><p></p><p></p><p></p><p>There is no reason from the text to believe that Aragorn cannot detect evil, cannot radiate protection from evil, and cannot indeed 'turn' undead. Indeed, much of what is somewhat mysterious in the text is a lot easier to explain if we assume that Aragorn in some way possesses these mystic qualities. For example, it is very difficult to explain how Aragorn drove away the assembled Nine from Weathertop and saved Frodo, when we consider that Gandalf by his own account had a great deal of trouble doing so unless we assume that there is something about Aragorn's nature as the King which caused the Ringwraiths to (seemingly) unaccountably fear him. </p><p></p><p>Granted, as with most of the 'magic' of Middle Earth, these things aren't nearly as explicit and mechanical as they are in a game and we should not expect 100% agreement mechanically with the 1e Paladin and any fictional source, but that is no reason to suggest that if you were running middle earth in D&D that the Paladin is not Aragorn's primary or possibly even sole class.</p><p></p><p></p><p></p><p>Be as that may, Aragorn is much better approximated by the 1e Paladin than the 1e Ranger. I bring this up as a testimony to how poorly most people seem to follow the text, and to point out that those people who are snearing at Drizzt because he's not a 'real Ranger' should note that because of the poor correspondence between the D&D Ranger and any of the source material and because of the prominence of D&D in shaping what people think when they think of fantasy, the D&D Ranger has become its own inspiration and its own archetypal source. Drizzt is a 'real Ranger' and Aragorn is not. The Rangers of Middle Earth are exactly what Tolkien said they were - the last remenent of the Nobility in Middle Earth. Not all those that wander are lost.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5801624, member: 4937"] Obviously there are going to be differences between a literary source and the game mechanics, but of all the 1e classes Paladin is far and away the one that best represents Aragorn. There is a good reason for this. Aragorn and the 'Paladin' have the same literary inspirations. Aragorn's 'hands of the King are the hands of healing' and a Paladin's 'lay on hands ability' have identical mythic and literary sources. Aragorn is an idealized chivilric King. Yes, and in the exact same sense that the literary inspirations of the Paladin were. As the legitimate King, Aragorn is Iluvatar's appointed representative on the earth and appointed leader among mortal men. His ability to heal and command mystic forces is proof of his legitmacy not merely by blood, but by divine ordination. In Middle Earth this differs from the source material only in as much as Iluvatar is an unrevealed God, but Aragorn bears symbolicly the light which illuminates the path back to the creator through those that have born witness to Iluvatar directly or indirectly. In fact, if we read the background material in the Simirillion, we realize that Aragorn is not only the rightful heir to the throne of vanished Numernor and the subsequent Numernorean kingdoms in Middle Earth, but he is the lone rightful High Priest to Iluvatar because only the High King performed direct worship of and petition to Iluvatar. He is the High Priest and High King over the Children of Iluvatar, and through is elven linage the means by which knowledge of Iluvatar - through the Valar, thence to the high elves who had seen the light of Valinor, and thence to the decesdents of the ancient elf friends among the tribes of men - is to be brought to the rest of humanity. There is no reason from the text to believe that Aragorn cannot detect evil, cannot radiate protection from evil, and cannot indeed 'turn' undead. Indeed, much of what is somewhat mysterious in the text is a lot easier to explain if we assume that Aragorn in some way possesses these mystic qualities. For example, it is very difficult to explain how Aragorn drove away the assembled Nine from Weathertop and saved Frodo, when we consider that Gandalf by his own account had a great deal of trouble doing so unless we assume that there is something about Aragorn's nature as the King which caused the Ringwraiths to (seemingly) unaccountably fear him. Granted, as with most of the 'magic' of Middle Earth, these things aren't nearly as explicit and mechanical as they are in a game and we should not expect 100% agreement mechanically with the 1e Paladin and any fictional source, but that is no reason to suggest that if you were running middle earth in D&D that the Paladin is not Aragorn's primary or possibly even sole class. Be as that may, Aragorn is much better approximated by the 1e Paladin than the 1e Ranger. I bring this up as a testimony to how poorly most people seem to follow the text, and to point out that those people who are snearing at Drizzt because he's not a 'real Ranger' should note that because of the poor correspondence between the D&D Ranger and any of the source material and because of the prominence of D&D in shaping what people think when they think of fantasy, the D&D Ranger has become its own inspiration and its own archetypal source. Drizzt is a 'real Ranger' and Aragorn is not. The Rangers of Middle Earth are exactly what Tolkien said they were - the last remenent of the Nobility in Middle Earth. Not all those that wander are lost. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's an "Aragorn Style" ranger?
Top