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What's better than d20?
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<blockquote data-quote="howandwhy99" data-source="post: 419812" data-attributes="member: 3192"><p>Yikes! This is a flame starter.</p><p></p><p>Are you talking about mechanics?</p><p></p><p>If so, for generic-based systems like GURPS, Rolemaster, even D6, I'd stay with D20 if and when a good supplement is out.</p><p></p><p>If you mean setting, then I'd say that some games just need to have their own rule sets (whether they're good or bad). </p><p></p><p> For example, D20 Cthulhu needed major overhauling to get it to play like the original. I think they did an excellent job, but the original manged to stay around for years.</p><p></p><p> One of my favorites is Paranoia. I'd love to see that game be transfered to the D20 system, but again, a major overhaul to D20 would be needed. These games just play differently than D&D and if you walk into Paranoia thinking you like a D&D player, you will go through 6 lives, quite fast.</p><p></p><p> A couple of other games like these are: BESM (mentioned above), Feng Shui (THE phenomenal feat game), and Champions (the Super Hero Game)</p><p></p><p>If you mean what's another fun system with well-designed mechangics, then I'd look at either White Wolf's World of Darkness games or Ars Magicka by one of the same designers. </p><p></p><p> Ars Magicka IMHO may have been the best system on the market before D20. (I wouldn't try and that judge now) The world and the mechanics work very fluidly together. Multiple *types* of characters are made. The game itself allows for a great deal of flexibilty, but I wouldn't presume to take it away from it's basic level. (One powerful Magi travelling with his weaker PC troupe). In short, it doesn't really need D20.</p><p></p><p>If you mean games that aren't just tabletop, then I'd say try everthing from your local LARP, to Settlers of Cataan, to Robot Wars. I'm still a big fan of SJGames Iluminati. They have many, many NON-collectible card games out that you could easily play with you players if you find yourself with only a couple hours.</p><p></p><p>And so I don't get flamed on these: Please remember that all of the above is IMHO.</p><p></p><p>PS: does anyone have a link to a sales site that shows award-winning games regardless of genre?</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 419812, member: 3192"] Yikes! This is a flame starter. Are you talking about mechanics? If so, for generic-based systems like GURPS, Rolemaster, even D6, I'd stay with D20 if and when a good supplement is out. If you mean setting, then I'd say that some games just need to have their own rule sets (whether they're good or bad). For example, D20 Cthulhu needed major overhauling to get it to play like the original. I think they did an excellent job, but the original manged to stay around for years. One of my favorites is Paranoia. I'd love to see that game be transfered to the D20 system, but again, a major overhaul to D20 would be needed. These games just play differently than D&D and if you walk into Paranoia thinking you like a D&D player, you will go through 6 lives, quite fast. A couple of other games like these are: BESM (mentioned above), Feng Shui (THE phenomenal feat game), and Champions (the Super Hero Game) If you mean what's another fun system with well-designed mechangics, then I'd look at either White Wolf's World of Darkness games or Ars Magicka by one of the same designers. Ars Magicka IMHO may have been the best system on the market before D20. (I wouldn't try and that judge now) The world and the mechanics work very fluidly together. Multiple *types* of characters are made. The game itself allows for a great deal of flexibilty, but I wouldn't presume to take it away from it's basic level. (One powerful Magi travelling with his weaker PC troupe). In short, it doesn't really need D20. If you mean games that aren't just tabletop, then I'd say try everthing from your local LARP, to Settlers of Cataan, to Robot Wars. I'm still a big fan of SJGames Iluminati. They have many, many NON-collectible card games out that you could easily play with you players if you find yourself with only a couple hours. And so I don't get flamed on these: Please remember that all of the above is IMHO. PS: does anyone have a link to a sales site that shows award-winning games regardless of genre? [/QUOTE]
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