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<blockquote data-quote="Dandu" data-source="post: 6050498" data-attributes="member: 85158"><p>In my opinion, wandering through life and experiencing it works a lot better if you are determined. I've met some people who did exactly that, taking time off of college or high school to travel the world and meet people. I've also met people who dropped out to smoke pot using the same excuse.</p><p></p><p>But I think we're digressing here.</p><p></p><p></p><p>You have every right to that opinion, but I think we can both agree that the real world, of course, allows you to be both a great detective and a great cook; not so much in D&D which runs off the skillpoint system. So while it makes the Detective more unique, it also means that he is less capable as a detective. </p><p></p><p>And I think we can agree that if a player wanted to put detecting first, he has every right to do so without being called a bad roleplayer.</p><p></p><p></p><p>Oh, heavens no. Bards are perfectly suited for combat if they are built for it. Key words: if they are built for it. If you give your Bard Skill Focus: Craft Poetry while in the midst of a war focused campaign, that'd probably be a bad idea.</p><p></p><p>As long as you accept that my character has flaws and foibles, and I decide what those are, and if I want my character to take two levels in a class for the benefits that they offer, that is within his character to do so.</p><p></p><p></p><p>I'd imagine training includes a process by which XP is gained. Like, you know, practice combat, or being sent out on missions by Master Lin that are a little more hazardous than waxing his car.</p><p></p><p></p><p>They do have a direct effect on the characters' world, though. So to understand that even the mightiest wizard fails to affect a lowly kobold with his Sleep spell at least 5% of the time is not unreasonable.</p><p></p><p></p><p>Dipping! Blantant munchkinry! An oracle cannot dip into Barbarian! Need I remind, you what a <a href="http://paizo.com/pathfinderRPG/prd/classes/barbarian.html" target="_blank">Barbarian</a> is?</p><p></p><p></p><p>Now, tell me, how to you multiclass into that? Seems like you'd have to be raised as a savage in order to have a level in Barbarian.</p><p></p><p></p><p>I'm not terribly interested in whether Rage Prophet is a good idea, or whether it supports Barbarian 8/Oracle 1 specifically. I include it to point out that multicalssing between the two is an accepted path.</p><p></p><p>... you know, the point I responded to was how a Barbarian gets to become an Oracle, not about the Oracle's curse.</p><p></p><p></p><p>RAW stands for Rules As Written. The fluff is not rules. That would be like saying since the text descriptor of Power Attack reads: "You can make exceptionally deadly melee attacks by sacrificing accuracy for strength", then everyone who uses Power Attack must be making wild swings. Why can't I say that my fighter is targeting vulnerable spots in his enemy, sacrificing accuracy for precision when it comes to damage? As long as it has the same effect, what does it imilmatter how I roleplay it?</p><p></p><p>Similarly, if I was to play a <a href="http://www.d20pfsrd.com/classes/alternate-classes/samurai" target="_blank">Samurai</a>, would I have to play him as someone who is dedicated to honor, considering that the class alignment can be any, which would allow for dishonorable Chaotic Evil samurai. (Which did exist in the real world.)</p><p></p><p>And if you're going to be wedded to the default fluff,</p><p></p><p></p><p>Well, aside from the fact that Barbarians are described as "In the ways of their people, in the fury of their passion, in the howl of battle, conflict is all these brutal souls know. Savages, hired muscle, masters of vicious martial techniques, they are not soldiers or professional warriors—they are the battle possessed, creatures of slaughter and spirits of war."</p><p></p><p>This would seem to restrict my "son of a smithy" example as the fluff dictates he must be some sort of homicidal maniac.</p><p></p><p></p><p>And you have every right to do so since he is your character. Now, if someone else's character was fighting and did go after the wizard despite a hatred of goblins, would you call that bad roleplaying?</p><p></p><p></p><p>I have a counterexample: the rogue who steals from the party and stabs people to death in their sleep and frames an innocent. "But it's what my character would do," says the rogue player. "No, that's just you being a dick," says everyone else.</p><p></p><p>There's a line to these sorts of things.</p><p></p><p></p><p>In-game reason: Guns deal much less damage than a Monk's unarmed strike. And Batman probably does have Monk levels considering his training. There you go. Not so sure about Spider-Man, but he might just have a huge Strength score. Doc Savage? He's already shooting people with guns, which has already addressed your question of why he doesn't. He does.</p><p></p><p>First of all, I'm not aware of anyone who actually says that every Barbarian should be a Lame Oracle. Though I don't go to Paizo, so I might be missing out on something.</p><p></p><p>Anyways, for 3.5 at least, there are many ways of building (mechanically) an interesting Barbarian character, some of which I have shown in my <a href="http://www.minmaxboards.com/index.php?topic=486.0" target="_blank">Being Bane: A Guide to Cracking Small Men</a>. It is interesting to note that eliminating fatigue was commonly done in 3.5e for Barbarians via the Horizon Walker prestige class (commonly entered into via a Ranger/Barbarian). Of course, it was far from the only type of Barbarian character.</p><p></p><p>I don't know if it is that way in Pathfinder, though. There might not be as many options for Barbarians.</p><p></p><p> I think you left out "while the other" somewhere in there. Otherwise, I'd say you conflated the two characters.</p><p></p><p>Endurance is a Ranger Bonus feat.</p><p></p><p> If the various songs didn't give you an idea of how this character was going to play out...</p><p></p><p>Imagine a very camp pirate who enjoys musicals and makes people better at fighting and more dexterous through song and dance. Whose main goal is to sail the ocean blue in search of adventure, treasure, and fun. </p><p></p><p>Actually, taking two to three levels of a class counts as dipping from what I've been told.</p></blockquote><p></p>
[QUOTE="Dandu, post: 6050498, member: 85158"] In my opinion, wandering through life and experiencing it works a lot better if you are determined. I've met some people who did exactly that, taking time off of college or high school to travel the world and meet people. I've also met people who dropped out to smoke pot using the same excuse. But I think we're digressing here. You have every right to that opinion, but I think we can both agree that the real world, of course, allows you to be both a great detective and a great cook; not so much in D&D which runs off the skillpoint system. So while it makes the Detective more unique, it also means that he is less capable as a detective. And I think we can agree that if a player wanted to put detecting first, he has every right to do so without being called a bad roleplayer. Oh, heavens no. Bards are perfectly suited for combat if they are built for it. Key words: if they are built for it. If you give your Bard Skill Focus: Craft Poetry while in the midst of a war focused campaign, that'd probably be a bad idea. As long as you accept that my character has flaws and foibles, and I decide what those are, and if I want my character to take two levels in a class for the benefits that they offer, that is within his character to do so. I'd imagine training includes a process by which XP is gained. Like, you know, practice combat, or being sent out on missions by Master Lin that are a little more hazardous than waxing his car. They do have a direct effect on the characters' world, though. So to understand that even the mightiest wizard fails to affect a lowly kobold with his Sleep spell at least 5% of the time is not unreasonable. Dipping! Blantant munchkinry! An oracle cannot dip into Barbarian! Need I remind, you what a [URL="http://paizo.com/pathfinderRPG/prd/classes/barbarian.html"]Barbarian[/URL] is? Now, tell me, how to you multiclass into that? Seems like you'd have to be raised as a savage in order to have a level in Barbarian. I'm not terribly interested in whether Rage Prophet is a good idea, or whether it supports Barbarian 8/Oracle 1 specifically. I include it to point out that multicalssing between the two is an accepted path. ... you know, the point I responded to was how a Barbarian gets to become an Oracle, not about the Oracle's curse. RAW stands for Rules As Written. The fluff is not rules. That would be like saying since the text descriptor of Power Attack reads: "You can make exceptionally deadly melee attacks by sacrificing accuracy for strength", then everyone who uses Power Attack must be making wild swings. Why can't I say that my fighter is targeting vulnerable spots in his enemy, sacrificing accuracy for precision when it comes to damage? As long as it has the same effect, what does it imilmatter how I roleplay it? Similarly, if I was to play a [URL="http://www.d20pfsrd.com/classes/alternate-classes/samurai"]Samurai[/URL], would I have to play him as someone who is dedicated to honor, considering that the class alignment can be any, which would allow for dishonorable Chaotic Evil samurai. (Which did exist in the real world.) And if you're going to be wedded to the default fluff, Well, aside from the fact that Barbarians are described as "In the ways of their people, in the fury of their passion, in the howl of battle, conflict is all these brutal souls know. Savages, hired muscle, masters of vicious martial techniques, they are not soldiers or professional warriors—they are the battle possessed, creatures of slaughter and spirits of war." This would seem to restrict my "son of a smithy" example as the fluff dictates he must be some sort of homicidal maniac. And you have every right to do so since he is your character. Now, if someone else's character was fighting and did go after the wizard despite a hatred of goblins, would you call that bad roleplaying? I have a counterexample: the rogue who steals from the party and stabs people to death in their sleep and frames an innocent. "But it's what my character would do," says the rogue player. "No, that's just you being a dick," says everyone else. There's a line to these sorts of things. In-game reason: Guns deal much less damage than a Monk's unarmed strike. And Batman probably does have Monk levels considering his training. There you go. Not so sure about Spider-Man, but he might just have a huge Strength score. Doc Savage? He's already shooting people with guns, which has already addressed your question of why he doesn't. He does. First of all, I'm not aware of anyone who actually says that every Barbarian should be a Lame Oracle. Though I don't go to Paizo, so I might be missing out on something. Anyways, for 3.5 at least, there are many ways of building (mechanically) an interesting Barbarian character, some of which I have shown in my [URL="http://www.minmaxboards.com/index.php?topic=486.0"]Being Bane: A Guide to Cracking Small Men[/URL]. It is interesting to note that eliminating fatigue was commonly done in 3.5e for Barbarians via the Horizon Walker prestige class (commonly entered into via a Ranger/Barbarian). Of course, it was far from the only type of Barbarian character. I don't know if it is that way in Pathfinder, though. There might not be as many options for Barbarians. I think you left out "while the other" somewhere in there. Otherwise, I'd say you conflated the two characters. Endurance is a Ranger Bonus feat. If the various songs didn't give you an idea of how this character was going to play out... Imagine a very camp pirate who enjoys musicals and makes people better at fighting and more dexterous through song and dance. Whose main goal is to sail the ocean blue in search of adventure, treasure, and fun. Actually, taking two to three levels of a class counts as dipping from what I've been told. [/QUOTE]
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