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General Tabletop Discussion
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What's broken/overpowered? What's weak?
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<blockquote data-quote="GoodKingJayIII" data-source="post: 4255732" data-attributes="member: 13804"><p>I know that I said it was pretty premature to be discussing this (and for the most part, I still think it is), but I noticed this just today:</p><p></p><p>Archmage Epic Destiny Utility Power</p><p></p><p><strong>Shape Magic</strong> Archmage Utility 26</p><p>You reach into the ebb and flow of arcane energy and pluck a spell you have already used out of the invisible tide, instantly recalling it to memory.</p><p><strong>Daily</strong></p><p><strong>Standard Action Personal</strong></p><p><strong>Effect:</strong> You regain one arcane power you have already used.</p><p></p><p>vs.</p><p></p><p>Deadly Trickster Epic Destiny Utility Power</p><p></p><p><strong>Epic Trick</strong> Deadly Trickster Utility 26</p><p>When the need is great, you pull an amazing trick out of thin air.</p><p><strong>Daily</strong> ✦ <strong>Healing</strong></p><p><strong>Minor Action Personal</strong></p><p><strong>Effect:</strong> Regain all of your hit points and healing surges, automatically save against all effects on you, recover all expended encounter powers, or recover all expended daily powers except this one. Once you use this power, you cannot recover it except by taking an extended rest.</p><p></p><p></p><p>So... why is the second so much better than the first?</p></blockquote><p></p>
[QUOTE="GoodKingJayIII, post: 4255732, member: 13804"] I know that I said it was pretty premature to be discussing this (and for the most part, I still think it is), but I noticed this just today: Archmage Epic Destiny Utility Power [B]Shape Magic[/B] Archmage Utility 26 You reach into the ebb and flow of arcane energy and pluck a spell you have already used out of the invisible tide, instantly recalling it to memory. [B]Daily[/B] [B]Standard Action Personal[/B] [B]Effect:[/B] You regain one arcane power you have already used. vs. Deadly Trickster Epic Destiny Utility Power [B]Epic Trick[/B] Deadly Trickster Utility 26 When the need is great, you pull an amazing trick out of thin air. [B]Daily[/B] ✦ [B]Healing[/B] [B]Minor Action Personal[/B] [B]Effect:[/B] Regain all of your hit points and healing surges, automatically save against all effects on you, recover all expended encounter powers, or recover all expended daily powers except this one. Once you use this power, you cannot recover it except by taking an extended rest. So... why is the second so much better than the first? [/QUOTE]
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