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<blockquote data-quote="DEFCON 1" data-source="post: 8825701" data-attributes="member: 7006"><p>I get this feeling a lot when I play "open world" video games. I rarely have the urge to just go out exploring for exploration's sake-- for just seeing what is around. And even when I am out in the world... I usually am not really looking at the world for it's own sake-- more often than not it's to do one of two things... clear the Fog of War from my map, or turn that Question Mark icon the game gives me to tell me something is there into the actual thing it's symbolizing. My exploration is serving a purpose other than just exploring.</p><p></p><p>But I know that is wildly different than other people. Where I read stories and articles of people playing Elder Scrolls Skyrim and just "picking a direction" and then "just walking." I read that I think to myself "My god, people actually ENJOY doing that?" and it confounds me to no end... but I have to and do just accept it as true. Despite everything in my brain going "God no, please! Anything but that! Give me a STORY REASON to go wandering out there, PLEASE!" LOL. People like all kinds of stuff I don't, and I accept the fact that the game is made to please those people too.</p><p></p><p>And this is exactly why I can't ever get upset at WotC for ANY of the choices they make when making their D&D games. Because I know in my heart of hearts that everything they do is 100% correct for SOMEBODY, even if it's not me. And that's okay. And it's why I oftentimes push back on people here who make declarations that X rule WotC is adding or changing is an "unarguable" bad rule... when in point of fact it's merely just bad FOR THEM... not bad altogether. But people usually don't like being told when WotC isn't writing the game specifically for their personal sensibilities, despite the fact that the game has been that way since the very beginning.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8825701, member: 7006"] I get this feeling a lot when I play "open world" video games. I rarely have the urge to just go out exploring for exploration's sake-- for just seeing what is around. And even when I am out in the world... I usually am not really looking at the world for it's own sake-- more often than not it's to do one of two things... clear the Fog of War from my map, or turn that Question Mark icon the game gives me to tell me something is there into the actual thing it's symbolizing. My exploration is serving a purpose other than just exploring. But I know that is wildly different than other people. Where I read stories and articles of people playing Elder Scrolls Skyrim and just "picking a direction" and then "just walking." I read that I think to myself "My god, people actually ENJOY doing that?" and it confounds me to no end... but I have to and do just accept it as true. Despite everything in my brain going "God no, please! Anything but that! Give me a STORY REASON to go wandering out there, PLEASE!" LOL. People like all kinds of stuff I don't, and I accept the fact that the game is made to please those people too. And this is exactly why I can't ever get upset at WotC for ANY of the choices they make when making their D&D games. Because I know in my heart of hearts that everything they do is 100% correct for SOMEBODY, even if it's not me. And that's okay. And it's why I oftentimes push back on people here who make declarations that X rule WotC is adding or changing is an "unarguable" bad rule... when in point of fact it's merely just bad FOR THEM... not bad altogether. But people usually don't like being told when WotC isn't writing the game specifically for their personal sensibilities, despite the fact that the game has been that way since the very beginning. [/QUOTE]
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