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What's giving up a familiar worth?
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<blockquote data-quote="XCorvis" data-source="post: 3235911" data-attributes="member: 1265"><p>I agree that it's worth a feat, but not for that reason.</p><p></p><p>Having a familiar gives you:</p><p>A slightly reduced version of Alertness.</p><p>A bonus that is exactly identical to a feat (+2 reflex is Lightning Reflexes, +3 HP is Toughness, etc...).</p><p>Ability to deliver touch attacks via familiar, use the familiar to spy/scout and several other things that don't get used too often.</p><p>The weakness of possibly loosing the familiar and being penalized for it.</p><p></p><p>I'd say the last two cancel out, so that's like 1 and 3/4 feats of bonus. They're weak feats, so let's just call that one decent feat. I allow my PCs to trade it for any wizard feat.</p><p></p><p>In most games I'm in, people only use familiars for the alertness and psuedo-feat bonuses, not for anything else. They hide the familiar in their pocket and pretend they don't exist so they don't get killed. As both a player and a GM, I'd rather just get a regular feat in place of the walking target that is a familiar.</p></blockquote><p></p>
[QUOTE="XCorvis, post: 3235911, member: 1265"] I agree that it's worth a feat, but not for that reason. Having a familiar gives you: A slightly reduced version of Alertness. A bonus that is exactly identical to a feat (+2 reflex is Lightning Reflexes, +3 HP is Toughness, etc...). Ability to deliver touch attacks via familiar, use the familiar to spy/scout and several other things that don't get used too often. The weakness of possibly loosing the familiar and being penalized for it. I'd say the last two cancel out, so that's like 1 and 3/4 feats of bonus. They're weak feats, so let's just call that one decent feat. I allow my PCs to trade it for any wizard feat. In most games I'm in, people only use familiars for the alertness and psuedo-feat bonuses, not for anything else. They hide the familiar in their pocket and pretend they don't exist so they don't get killed. As both a player and a GM, I'd rather just get a regular feat in place of the walking target that is a familiar. [/QUOTE]
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What's giving up a familiar worth?
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