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<blockquote data-quote="Evilhalfling" data-source="post: 4504927" data-attributes="member: 16991"><p>In 2 sessions of dungeon crawling. The players fought past drakes (spire, spitting, guard, psudo-, zombie and shocker (lizards) ; Rats (giant, dire, swarm, were-), plus undead and an ooze. To hit a deserted store room where an explorer had sealed himself in with food and ancient beer. </p><p></p><p>I had a player drooling with the description of armor*, before they even found out what it could do. Just wanting the suit for the look alone. Getting a chance to wear it, he likes it even more. </p><p><em>This blue tinged (drake)hide armor appears to have the small heads of needlefang drakes hanging from the shoulders. When activated the armor seems to be drinking in the blood of its wearer, blue veins fill with blood all over the armor and the drake heads twitch and writhe. </em> </p><p></p><p>The PCs had fought (blue) drake swarms twice, and the player wearing hide had been pulled down a savaged repeatedly. Wearing them as armor was his perfect revenge. Even though it is possible that the adventure, sealed in a room with food and drink was actually eaten by his own armor. </p><p></p><p>Coming home from the dungeon they decided that the small town is being run by a shadow government, a group of retired heroes who just allow the town officials to handle the day-to day operations. They correctly deduced that the shadow government might allow a military take-over rather than disturb the well-being and security of the town. (Which is in the path of an Orc invasion) So they are setting out to use character assassination and possibly blackmail to prevent it, after all the military leader is still necessary, just needs to have lower status than he is reaching for. </p><p></p><p>Afterward they will be contacted by the <u>actual</u> shadow government. - who have more overlap with the official gov than they do with the ex-adventurers. </p><p>They will also find that the healing potions obtained from the village idiot should not be ingested (or opened, heated, shaken, exposed to sunlight, or taunted) - they will however make good missile weapons.</p><p></p><p>*+1 Bloodcut.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 4504927, member: 16991"] In 2 sessions of dungeon crawling. The players fought past drakes (spire, spitting, guard, psudo-, zombie and shocker (lizards) ; Rats (giant, dire, swarm, were-), plus undead and an ooze. To hit a deserted store room where an explorer had sealed himself in with food and ancient beer. I had a player drooling with the description of armor*, before they even found out what it could do. Just wanting the suit for the look alone. Getting a chance to wear it, he likes it even more. [I]This blue tinged (drake)hide armor appears to have the small heads of needlefang drakes hanging from the shoulders. When activated the armor seems to be drinking in the blood of its wearer, blue veins fill with blood all over the armor and the drake heads twitch and writhe. [/I] The PCs had fought (blue) drake swarms twice, and the player wearing hide had been pulled down a savaged repeatedly. Wearing them as armor was his perfect revenge. Even though it is possible that the adventure, sealed in a room with food and drink was actually eaten by his own armor. Coming home from the dungeon they decided that the small town is being run by a shadow government, a group of retired heroes who just allow the town officials to handle the day-to day operations. They correctly deduced that the shadow government might allow a military take-over rather than disturb the well-being and security of the town. (Which is in the path of an Orc invasion) So they are setting out to use character assassination and possibly blackmail to prevent it, after all the military leader is still necessary, just needs to have lower status than he is reaching for. Afterward they will be contacted by the [u]actual[/u] shadow government. - who have more overlap with the official gov than they do with the ex-adventurers. They will also find that the healing potions obtained from the village idiot should not be ingested (or opened, heated, shaken, exposed to sunlight, or taunted) - they will however make good missile weapons. *+1 Bloodcut. [/QUOTE]
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