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<blockquote data-quote="brunswick" data-source="post: 4505321" data-attributes="member: 70189"><p>My 4th Edition game has just started in Fallcrest, the party spending the first two nights in and around the Blue Moon Alehouse. They have made the acquaintance of the Barkeep, some local musicians, the dwarven armourer and his dwarven friend from the city guard, Sgt Murgeddin. They have also met two adventuring groups - one, all female, calling themselves "The Witches" and another, all male, calling themselves "The Grey Blades". They had a chuckle at Tobolar ("Toby") Quickfoot, the halfling apprentice of Nimozaran the Green (the halfling, roaring drunk, telling all and sundry that he's going to be an archmage) and they've just been basically getting to know one another. They're now just outside Kobold Hall (once known as Rurkh House and Demesne in my campaign) at the behest of the armourer, and they're itching to get their hands dirty!</p></blockquote><p></p>
[QUOTE="brunswick, post: 4505321, member: 70189"] My 4th Edition game has just started in Fallcrest, the party spending the first two nights in and around the Blue Moon Alehouse. They have made the acquaintance of the Barkeep, some local musicians, the dwarven armourer and his dwarven friend from the city guard, Sgt Murgeddin. They have also met two adventuring groups - one, all female, calling themselves "The Witches" and another, all male, calling themselves "The Grey Blades". They had a chuckle at Tobolar ("Toby") Quickfoot, the halfling apprentice of Nimozaran the Green (the halfling, roaring drunk, telling all and sundry that he's going to be an archmage) and they've just been basically getting to know one another. They're now just outside Kobold Hall (once known as Rurkh House and Demesne in my campaign) at the behest of the armourer, and they're itching to get their hands dirty! [/QUOTE]
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