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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 2166492" data-attributes="member: 4441"><p>Hmm... how are my games going...</p><p></p><p>Hopefully I'm going to get Gardens and the Graves going faster here in a bit. It's such an oddball game that I think the players and I both are looking for some common ground and whatnot.</p><p></p><p>With my epic game, I'm attempting to keep it out of combat as long as possible, because I know epic combat is a pain in the butt. However, I also know my players are just itching to implode some githyankis, so I'm going to oblige them here shortly.</p><p></p><p>Stone Bones has one more combat before they encounter the Shadow Serpent. That should be worth the price of admission alone. Then off to the Chamber of the Bones to see what they need to do there. I'd say it's within two months of wrapping up. </p><p></p><p>Planetouched Peril is about a month or so from wrapping up, as the players are moving into the last combat sequence, to be followed by a bit of roleplaying. That game was a bit more uneven than I wanted it to be, mostly due to slacking on my part. However, my players have been doing admirably, and breathing life into their characters even throughout my uneven narrative.</p><p></p><p>Deepwater's Despair is just getting started, and hopefully I will be able to keep it moving, now that I'm back to being able to post on a regular basis. I hope everyone is still around.</p><p></p><p>World of Low'verok is going great. I currently have my PCs battling for their life against the mother of all sewer rats. Discovering where they came from is going to be a very interesting quest. </p><p></p><p>I'm not sure I'm going to revive World of Dragonfire. It ended with a skipping ahead to a large battle, but I may hold off on that until I've concluded some of my other games. Combats are always harder to run. </p><p></p><p>The Snake Pit (my Call of Cthulhu) is going fairly well so far. Hopefully once I get everyone in the asylum, the real fun will begin.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 2166492, member: 4441"] Hmm... how are my games going... Hopefully I'm going to get Gardens and the Graves going faster here in a bit. It's such an oddball game that I think the players and I both are looking for some common ground and whatnot. With my epic game, I'm attempting to keep it out of combat as long as possible, because I know epic combat is a pain in the butt. However, I also know my players are just itching to implode some githyankis, so I'm going to oblige them here shortly. Stone Bones has one more combat before they encounter the Shadow Serpent. That should be worth the price of admission alone. Then off to the Chamber of the Bones to see what they need to do there. I'd say it's within two months of wrapping up. Planetouched Peril is about a month or so from wrapping up, as the players are moving into the last combat sequence, to be followed by a bit of roleplaying. That game was a bit more uneven than I wanted it to be, mostly due to slacking on my part. However, my players have been doing admirably, and breathing life into their characters even throughout my uneven narrative. Deepwater's Despair is just getting started, and hopefully I will be able to keep it moving, now that I'm back to being able to post on a regular basis. I hope everyone is still around. World of Low'verok is going great. I currently have my PCs battling for their life against the mother of all sewer rats. Discovering where they came from is going to be a very interesting quest. I'm not sure I'm going to revive World of Dragonfire. It ended with a skipping ahead to a large battle, but I may hold off on that until I've concluded some of my other games. Combats are always harder to run. The Snake Pit (my Call of Cthulhu) is going fairly well so far. Hopefully once I get everyone in the asylum, the real fun will begin. [/QUOTE]
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