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<blockquote data-quote="Corinth" data-source="post: 90862" data-attributes="member: 497"><p>Running:</p><ul> <li data-xf-list-type="ul"><em>Feng Shui</em>: Definately the most fun campaign that I've run since the <em>Street Fighter</em> campaign that I ran some years ago.</li> <li data-xf-list-type="ul"><em>Mage: The Ascension</em>: Definately the most aggravating campaign that I've run, as one of the players--my old friend from high school--sucked all of the fun out of it by doing <u>nothing</u> without prompting from me or one of the other players. I can't wait to wrap it up.</li> </ul><p>In Development Hell:</p><ul> <li data-xf-list-type="ul"><em>D&D: The Lost Sons of Numenor (Working Title)</em>: This is the oft-mentioned Middle-Earth game that I talk about, which is in development for launch late this year at the earliest. (Why? That is when one of the committed players becomes available.)</li> <li data-xf-list-type="ul"><em>D&D: A Falk in the Worest II (Working Title)</em>: This is even further in the future, as it takes place in another pre-historic time between that of Tolkeen's Middle-Earth and the recorded myths and history of the last 6000 years or so. Sometimes reffered to as "Dungeons Down Under" due to the setting being below the equator.</li> <li data-xf-list-type="ul">Holy Warzone America: If you lurked at rec.games.mecha in 1995, then you ought to remember this title. I'm the one who's responsible for its creation, but I never got to run it. Nowadays, with seven years of experience to draw upon beyond that I had then, I will revise the original premise extensively to account for what I learned. It's still going to be "<em>Mobile Suit Gundam</em> redone as a religiously-motivated Second American Civil War.", with all of the baggage that such a comparison entails. If I can do it, it will be a D20 campaign.</li> <li data-xf-list-type="ul"><em>Star Wars</em>: I have no idea exactly what I want to do yet, but I want to run the D20 version of this game something fierce. I also want to play it.</li> <li data-xf-list-type="ul"><em>Exalted</em>: Ditto.</li> </ul></blockquote><p></p>
[QUOTE="Corinth, post: 90862, member: 497"] Running: [list] [*][i]Feng Shui[/i]: Definately the most fun campaign that I've run since the [i]Street Fighter[/i] campaign that I ran some years ago. [*][i]Mage: The Ascension[/i]: Definately the most aggravating campaign that I've run, as one of the players--my old friend from high school--sucked all of the fun out of it by doing [u]nothing[/u] without prompting from me or one of the other players. I can't wait to wrap it up. [/list] In Development Hell: [list] [*][i]D&D: The Lost Sons of Numenor (Working Title)[/i]: This is the oft-mentioned Middle-Earth game that I talk about, which is in development for launch late this year at the earliest. (Why? That is when one of the committed players becomes available.) [*][i]D&D: A Falk in the Worest II (Working Title)[/i]: This is even further in the future, as it takes place in another pre-historic time between that of Tolkeen's Middle-Earth and the recorded myths and history of the last 6000 years or so. Sometimes reffered to as "Dungeons Down Under" due to the setting being below the equator. [*]Holy Warzone America: If you lurked at rec.games.mecha in 1995, then you ought to remember this title. I'm the one who's responsible for its creation, but I never got to run it. Nowadays, with seven years of experience to draw upon beyond that I had then, I will revise the original premise extensively to account for what I learned. It's still going to be "[i]Mobile Suit Gundam[/i] redone as a religiously-motivated Second American Civil War.", with all of the baggage that such a comparison entails. If I can do it, it will be a D20 campaign. [*][i]Star Wars[/i]: I have no idea exactly what I want to do yet, but I want to run the D20 version of this game something fierce. I also want to play it. [*][i]Exalted[/i]: Ditto. [/list] [/QUOTE]
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