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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What's In A Capstone?
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<blockquote data-quote="Stalker0" data-source="post: 8356033" data-attributes="member: 5889"><p>Off the cuff I’d say Warlocks capstone is insanely good, easily the best. All monsters are now vulnerable to my parties fire damage, and I have advantage on almost all d20 rolls, yes please. In contrast….poor poor sorcerer why are you always so ignored? Seriously the warlocks one is crazy strong and way more flavorful than the sorcerer </p><p></p><p>Wizard has nice flavor. The only thing that make sit worthy is it can penetrate most walls, providing some level of x ray vision at will which can be very very useful. Without that it would be weak</p><p></p><p>The adept provides for the ultimate single round damage, but once again just gives the class new ways to nova it’s whole load and then be a weak fighter until the next short rest.</p><p></p><p>The bard one is confusing, the effect lasts for 6 days but you can extend it by 1d4 rounds…i guess to get off that mass suggestion? There’s some neat stuff here got it feels a bit much, could use some trimming.</p><p></p><p>does the cleric still get an automatic divine intervention at some point? If not this capstone is bad compared to that.</p><p></p><p>herald one is neat, though not overly powerful for this level, but it feels epic and that’s the most important part.</p><p></p><p>The Marshall just copies the Paladin, but it also means the two together could grant a +10 to saves, effectively removing saving throws as even a thing, I really would choose something else here</p><p></p><p>rogue is decent.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8356033, member: 5889"] Off the cuff I’d say Warlocks capstone is insanely good, easily the best. All monsters are now vulnerable to my parties fire damage, and I have advantage on almost all d20 rolls, yes please. In contrast….poor poor sorcerer why are you always so ignored? Seriously the warlocks one is crazy strong and way more flavorful than the sorcerer Wizard has nice flavor. The only thing that make sit worthy is it can penetrate most walls, providing some level of x ray vision at will which can be very very useful. Without that it would be weak The adept provides for the ultimate single round damage, but once again just gives the class new ways to nova it’s whole load and then be a weak fighter until the next short rest. The bard one is confusing, the effect lasts for 6 days but you can extend it by 1d4 rounds…i guess to get off that mass suggestion? There’s some neat stuff here got it feels a bit much, could use some trimming. does the cleric still get an automatic divine intervention at some point? If not this capstone is bad compared to that. herald one is neat, though not overly powerful for this level, but it feels epic and that’s the most important part. The Marshall just copies the Paladin, but it also means the two together could grant a +10 to saves, effectively removing saving throws as even a thing, I really would choose something else here rogue is decent. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
What's In A Capstone?
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