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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What's In A Capstone?
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<blockquote data-quote="Tonguez" data-source="post: 8356944" data-attributes="member: 1125"><p>I think Capstone abilities should evoke flavour rather than just eschew mechanics and while unlimited wildshape is nice , I'm not sure the Archdruid is all that OP really. Sure they get to kill or ressurect one creature per day and gain a high powered alt-fireball. up to 4d8 damage to someone within 20 or 30 feet</p><p></p><p>But I'm looking at the Storm of Vengeance Spell which is a flavourful 'weather control' effect, has a 360 ft radius and does (round 1) 2d6 thunder damage (deafened), (round 2) 1d6 acid damage to all creatures, (round 3) 10d6 lightning damage to 6 creatures, (round 4) 2d6 bludgeoning damage and then turns the area into difficult terrain, nerfs ranged weapons, becomes a severe distraction to spell concentration and causes 1d6 cold damage (rnds 5 - 10)</p><p></p><p>a 20th Level Druid invoking a natural disaster - changing the terrain around them as they batter their enemies would be an epic capstone to me, more so than just a strong gust of wind, exploding clumps of dirt or a giant snowball.</p><p></p><p>So put me in the camp of wanting the capstones to be more powerful but also flavourful (eg the Berserkers Garrison of followers is flavourful and potentially useful, the clerics is flavourful but being commoners and not garrisoned (in a temple) not so useful)</p></blockquote><p></p>
[QUOTE="Tonguez, post: 8356944, member: 1125"] I think Capstone abilities should evoke flavour rather than just eschew mechanics and while unlimited wildshape is nice , I'm not sure the Archdruid is all that OP really. Sure they get to kill or ressurect one creature per day and gain a high powered alt-fireball. up to 4d8 damage to someone within 20 or 30 feet But I'm looking at the Storm of Vengeance Spell which is a flavourful 'weather control' effect, has a 360 ft radius and does (round 1) 2d6 thunder damage (deafened), (round 2) 1d6 acid damage to all creatures, (round 3) 10d6 lightning damage to 6 creatures, (round 4) 2d6 bludgeoning damage and then turns the area into difficult terrain, nerfs ranged weapons, becomes a severe distraction to spell concentration and causes 1d6 cold damage (rnds 5 - 10) a 20th Level Druid invoking a natural disaster - changing the terrain around them as they batter their enemies would be an epic capstone to me, more so than just a strong gust of wind, exploding clumps of dirt or a giant snowball. So put me in the camp of wanting the capstones to be more powerful but also flavourful (eg the Berserkers Garrison of followers is flavourful and potentially useful, the clerics is flavourful but being commoners and not garrisoned (in a temple) not so useful) [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
What's In A Capstone?
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