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What's in a temple?
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<blockquote data-quote="J-H" data-source="post: 8213071" data-attributes="member: 7020951"><p>I'm trying to make a map for a fairly large high temple for a deity of death/undeath, cold, and darkness. </p><p></p><p>The temple staff will be about 16 (high priest/5 seniors/15 acolytes) living priests, plus some fiends, plus a couple of dozen undead minions. The party's really supposed to be assaulting this with some allies, so yes, that's a lot of enemies, and I expect them to get chased out instead of succeeding. Anyway, it needs to be fairly large to accomodate this kind of density plausibly. It's not the kind of temple people "just visit" so there's not much of a public-facing side to it.</p><p></p><p>Here's what I have so far:</p><p>Enchanting room(s), maybe a small armory</p><p>Treasury</p><p>Blood storage? (heart-ripping sacrifices, accumulating power?)</p><p>Living Quarters</p><p>Scrying room</p><p>Administrative office</p><p>Ritual supplies storage</p><p>Teaching area/library</p><p>Central altar room</p><p>Ward control room?</p></blockquote><p></p>
[QUOTE="J-H, post: 8213071, member: 7020951"] I'm trying to make a map for a fairly large high temple for a deity of death/undeath, cold, and darkness. The temple staff will be about 16 (high priest/5 seniors/15 acolytes) living priests, plus some fiends, plus a couple of dozen undead minions. The party's really supposed to be assaulting this with some allies, so yes, that's a lot of enemies, and I expect them to get chased out instead of succeeding. Anyway, it needs to be fairly large to accomodate this kind of density plausibly. It's not the kind of temple people "just visit" so there's not much of a public-facing side to it. Here's what I have so far: Enchanting room(s), maybe a small armory Treasury Blood storage? (heart-ripping sacrifices, accumulating power?) Living Quarters Scrying room Administrative office Ritual supplies storage Teaching area/library Central altar room Ward control room? [/QUOTE]
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What's in a temple?
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