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what's in your backpack?
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<blockquote data-quote="Bloodsparrow" data-source="post: 1122067" data-attributes="member: 12554"><p>I agree with Imperialus below, or above (depending on how you display the thread) so I'm just going to touch on a few things and why I think they are important.</p><p></p><p>I also recommend a quarterstaff for every starting adventurer. A) They are free, B) It's a simple weapon, so everybody can use one, C) you always have them drawn, D) you can always drop it as a free action and draw your "real" weapon, E) They are also walking sticks, so it often doesn't look like you're ready for a fight ("You wouldn't deprive an old man of his walking stick, would you?") F) it's a 6 foot long stick... That's just totally useful. There's a very funny "Yamara" (comic strip about a halfling fighter/thief that used to run in Dragon) about how to figure out how deep a hole is using yourself, a 50ft length of rope, and a stick...</p><p></p><p>I almost always carry 2, count them 2, water skins. One full of, duh, water, and one empty. (Of course, I do that because few others think to bring an extra, empty, waterskin.) If I'm feeling very froggy, I'll sometimes tote along an empty flask. (Or I'll get the flask instead of the extra waterskin.) It sounds silly, stories and legends are just filled with TOO many interesting magical liquids not to be ready with something to fill. I don't want to have to empty out my own waterskin, because I hate not having water for myself... So I always have something extra to carry liquids. You can have the extra waterskin prefilled with water or wine, but that will add to your encumberance.</p><p></p><p>Now if only they'd stop calling me "Egon". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I also usually get two large, empty, sacks for "lewt".</p><p></p><p>I will always get a winter blanket, even if I don't get a bed roll. (Due to money or weight.) Because it will at least give you a little padding when you have to sleep on the ground, and it also serves as a, sort of, limited second pack. (Of course, so does a bedroll.) Things, like empty bags/waterskins and fragile items, can be rolled up in it and attached to the top of your pack with relative security.</p><p></p><p>Chalk is your friend as is flint and tinder. Even if you have the "fire finger cantrip". (I suppose that's covered in 3.5 by Prestidigitation.)</p><p></p><p>Two candles and at least one torch. Torches are for light while moving around. With a candle, you can light it, then drip some wax on a horizontal surface and secure the candle in the cooling puddle of wax for light you don't have to hold. (That way, your clumsy party members won't set your hair on fire trying to give you light to read by with their torches.)</p><p></p><p>When I was young, I watched a movie on Nickelodeon called <a href="http://imdb.com/title/tt0295903/" target="_blank">Children's Island</a> too many times... As a result of the Boy Scout's speech in that movie, I am of the firm belief that you can never go wrong with a saucepan. (It's in the PHB equipment list and it doesn't cost much.) You can use them to cook, you can use them to carry water (putting out a fire with a saucepan is faster then with a waterskin... Plus, as we've already established, the ability for an item to hold liquid is one of my obsessions) you can build a small fire *in* it if you have to... They're just very useful.</p><p></p><p>A flask of strong spirits (wiskey or whatever) is good as part of a healer's kit. Bad to drink in situations where you are dehydrated, but it's good for use as a coolent and can be used to clean wounds... (Or befriend any useful lushes who happen your way.)</p><p></p><p>Scroll cases are also very nice when you realize that it can hold more then just paper. I like to slip a wand or two in there, or sometimes potions, to keep it handy.</p><p></p><p>Annother thing to remember about potions, or oil... When you use them, keep track of the empty phials/flasks! Because, if you're hurting for money, sell them, or use them if you have the Brew Potion feat... Or use them to carry any sort of interesting magical liquid you find... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Recycle, reduce, reuse!</p></blockquote><p></p>
[QUOTE="Bloodsparrow, post: 1122067, member: 12554"] I agree with Imperialus below, or above (depending on how you display the thread) so I'm just going to touch on a few things and why I think they are important. I also recommend a quarterstaff for every starting adventurer. A) They are free, B) It's a simple weapon, so everybody can use one, C) you always have them drawn, D) you can always drop it as a free action and draw your "real" weapon, E) They are also walking sticks, so it often doesn't look like you're ready for a fight ("You wouldn't deprive an old man of his walking stick, would you?") F) it's a 6 foot long stick... That's just totally useful. There's a very funny "Yamara" (comic strip about a halfling fighter/thief that used to run in Dragon) about how to figure out how deep a hole is using yourself, a 50ft length of rope, and a stick... I almost always carry 2, count them 2, water skins. One full of, duh, water, and one empty. (Of course, I do that because few others think to bring an extra, empty, waterskin.) If I'm feeling very froggy, I'll sometimes tote along an empty flask. (Or I'll get the flask instead of the extra waterskin.) It sounds silly, stories and legends are just filled with TOO many interesting magical liquids not to be ready with something to fill. I don't want to have to empty out my own waterskin, because I hate not having water for myself... So I always have something extra to carry liquids. You can have the extra waterskin prefilled with water or wine, but that will add to your encumberance. Now if only they'd stop calling me "Egon". :D I also usually get two large, empty, sacks for "lewt". I will always get a winter blanket, even if I don't get a bed roll. (Due to money or weight.) Because it will at least give you a little padding when you have to sleep on the ground, and it also serves as a, sort of, limited second pack. (Of course, so does a bedroll.) Things, like empty bags/waterskins and fragile items, can be rolled up in it and attached to the top of your pack with relative security. Chalk is your friend as is flint and tinder. Even if you have the "fire finger cantrip". (I suppose that's covered in 3.5 by Prestidigitation.) Two candles and at least one torch. Torches are for light while moving around. With a candle, you can light it, then drip some wax on a horizontal surface and secure the candle in the cooling puddle of wax for light you don't have to hold. (That way, your clumsy party members won't set your hair on fire trying to give you light to read by with their torches.) When I was young, I watched a movie on Nickelodeon called [url=http://imdb.com/title/tt0295903/]Children's Island[/url] too many times... As a result of the Boy Scout's speech in that movie, I am of the firm belief that you can never go wrong with a saucepan. (It's in the PHB equipment list and it doesn't cost much.) You can use them to cook, you can use them to carry water (putting out a fire with a saucepan is faster then with a waterskin... Plus, as we've already established, the ability for an item to hold liquid is one of my obsessions) you can build a small fire *in* it if you have to... They're just very useful. A flask of strong spirits (wiskey or whatever) is good as part of a healer's kit. Bad to drink in situations where you are dehydrated, but it's good for use as a coolent and can be used to clean wounds... (Or befriend any useful lushes who happen your way.) Scroll cases are also very nice when you realize that it can hold more then just paper. I like to slip a wand or two in there, or sometimes potions, to keep it handy. Annother thing to remember about potions, or oil... When you use them, keep track of the empty phials/flasks! Because, if you're hurting for money, sell them, or use them if you have the Brew Potion feat... Or use them to carry any sort of interesting magical liquid you find... :D Recycle, reduce, reuse! [/QUOTE]
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