Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What's in YOUR house rule document/collection?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The-Magic-Sword" data-source="post: 6976145" data-attributes="member: 6801252"><p>Houserules:</p><p></p><p>- A Long rest in our setting is 24 hours, and a short rest 8 hours!</p><p></p><p>- If you would like to use firearms, we utilize the "Renaissance" firearms in the back of the DMG- Proficiency for them is Simple (for historical reasons), be aware of their costs. They are only produced in certain parts of the world. The technology level for our setting is very much "age of sail."</p><p></p><p>- Our Critical Hits do not deal bonus damage, instead, they deal the most possible damage that the attack can normally deal, and automatically hit the target. Magic Items and other features that deal bonus damage on a critical function as usual. </p><p></p><p>- When using Customizing Ability Scores (which we always use) for Ability Scores, a score of 16 can be bought with 12 of your 27 points.</p><p></p><p>- Skills are decoupled from specific ability scores, the DM will situationally determine the ability score used for a given check. </p><p></p><p>- You recieve 1 feat at first level, the standard human and human variant are both banned, check out the humans in "Approved Homebrew- Races"</p><p></p><p>- Our rules for Two Weapon Fighting read: When you take the attack action and attack with a light melee weapon that you're holding in one hand, you may make a single attack with a different light melee weapon that you're holding in the other hand as a bonus action. Starting at level 11, if You have the Extra Attack Feature, the number of attacks you can make with a bonus action increases to two. If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it. </p><p></p><p>- Two Weapon Fighting Style now reads: You can use Two Weapon Fighting even when the one one handed melee weapons you are wielding aren't light. You can now draw or stow two one handed weapons when you would normally be able to draw or stow only one.</p><p></p><p></p><p>I'm very into home-brew, so i also curate a substantial collection of extra player options, much of which comes from the Uneathed Arcana subreddit.</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 6976145, member: 6801252"] Houserules: - A Long rest in our setting is 24 hours, and a short rest 8 hours! - If you would like to use firearms, we utilize the "Renaissance" firearms in the back of the DMG- Proficiency for them is Simple (for historical reasons), be aware of their costs. They are only produced in certain parts of the world. The technology level for our setting is very much "age of sail." - Our Critical Hits do not deal bonus damage, instead, they deal the most possible damage that the attack can normally deal, and automatically hit the target. Magic Items and other features that deal bonus damage on a critical function as usual. - When using Customizing Ability Scores (which we always use) for Ability Scores, a score of 16 can be bought with 12 of your 27 points. - Skills are decoupled from specific ability scores, the DM will situationally determine the ability score used for a given check. - You recieve 1 feat at first level, the standard human and human variant are both banned, check out the humans in "Approved Homebrew- Races" - Our rules for Two Weapon Fighting read: When you take the attack action and attack with a light melee weapon that you're holding in one hand, you may make a single attack with a different light melee weapon that you're holding in the other hand as a bonus action. Starting at level 11, if You have the Extra Attack Feature, the number of attacks you can make with a bonus action increases to two. If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it. - Two Weapon Fighting Style now reads: You can use Two Weapon Fighting even when the one one handed melee weapons you are wielding aren't light. You can now draw or stow two one handed weapons when you would normally be able to draw or stow only one. I'm very into home-brew, so i also curate a substantial collection of extra player options, much of which comes from the Uneathed Arcana subreddit. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What's in YOUR house rule document/collection?
Top