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What's in YOUR house rule document/collection?
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<blockquote data-quote="Cyvris" data-source="post: 7014247" data-attributes="member: 81262"><p>I honestly don't know if it <em>is</em> balanced, which is one reason I posted it. I've played with "deals one less dice of damage" but can't tell if that would be too strong then. I like the concept, but it certainly needs a little work. </p><p></p><p>The Fighting Style houserule was one of those things that just "came" to me. I was tinkering with some 4e stuff and happened to glance at the Essentials books. All the martial classes there essentially (hehe) ended up in a similar circumstance, and there is some <em>good</em> design in some of the fighting styles. They need tweaks of course, defense is pretty weak at +1 AC, but with some proper work I think a sort of "stance dancing" would work <em>really</em> well with the style 5e is going for and bring back the tactical thinking I want to see in my games.</p></blockquote><p></p>
[QUOTE="Cyvris, post: 7014247, member: 81262"] I honestly don't know if it [I]is[/I] balanced, which is one reason I posted it. I've played with "deals one less dice of damage" but can't tell if that would be too strong then. I like the concept, but it certainly needs a little work. The Fighting Style houserule was one of those things that just "came" to me. I was tinkering with some 4e stuff and happened to glance at the Essentials books. All the martial classes there essentially (hehe) ended up in a similar circumstance, and there is some [I]good[/I] design in some of the fighting styles. They need tweaks of course, defense is pretty weak at +1 AC, but with some proper work I think a sort of "stance dancing" would work [I]really[/I] well with the style 5e is going for and bring back the tactical thinking I want to see in my games. [/QUOTE]
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