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<blockquote data-quote="Kemrain" data-source="post: 2243639" data-attributes="member: 12153"><p>This is what Melissa generally wears/carries.</p><p></p><p>Traveling clothing (wool long-sleeved blouse with a low back to accomidate wings, a short leather skirt, wool socks and cotton underthings) (When you have Fire and Cold resistance, you tend not to need to wear warm clothing), a pair of Elven boots (magical but I need to mention footwear), a wedding ring on a gold chain about her neck, a magical belt that prevents anything (within reason) hung off it from counting towards it's wearer's encumberance, a leather mantle with a 5 cubic foot extradimentional space inside (great for hiding things, like weapons, or bodies), a white leather halter and skirt (enchanted to grant a +5 armor bonus without counting as armor) (you take defense any way you can, even if it means wearing tight white leather. Thankfully the traveling clothes cover it up.), 2 belt pouches( one containing coinage and gems, the other holding small magical objects) and an old leather satchel.</p><p></p><p>The satchel contains a wool blanket from the temple Melissa grew up in, a masterwork thief's toolset wrapped in leather, 2 bags of caltrops, 2 waterskins, a scrollcase with a leather strap allowing itto be worn over the shoulder (has a vial of ink in the cap and a quill stuffed into the roll of papers), flint and tinder, an army surplus tin messkit, a large keyring with assorted keys, 3 large vials of different poisons- 10 doses each, an alchemical smoke bomb (like a smokestick that you don't need to light, as it's set off by impact), a borrowed spyglass, and a glass dildo- a gift from her wife.</p><p></p><p>As for weapons, she has an awful lot. On her belt she has a pair of magical scimitars called Gale and Gust, a pair of stilettos called Hornet and Wasp (1d4 20/x4 can't be thrown, but otherwise like a dagger), a dagger called Trystan tucked into the small of her back, a hip quiver on her right leg holding 20 arrows (some silver, some cold iron, some steel), her composit shortbow, Arc, and a Drow-made wand that deals 1d6 lightning/negitive energy damage within line of sight as a ranged touch attack once per attack you could normally make with a ranged weapon. It's command word is "Illuviar." She also keeps a pair of masterwork saps in her cloak.</p><p></p><p>When you have five cubic feet of storage space, though, you tend to pick up random things.</p><p></p><p>- Kemrain the Over Equipped.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 2243639, member: 12153"] This is what Melissa generally wears/carries. Traveling clothing (wool long-sleeved blouse with a low back to accomidate wings, a short leather skirt, wool socks and cotton underthings) (When you have Fire and Cold resistance, you tend not to need to wear warm clothing), a pair of Elven boots (magical but I need to mention footwear), a wedding ring on a gold chain about her neck, a magical belt that prevents anything (within reason) hung off it from counting towards it's wearer's encumberance, a leather mantle with a 5 cubic foot extradimentional space inside (great for hiding things, like weapons, or bodies), a white leather halter and skirt (enchanted to grant a +5 armor bonus without counting as armor) (you take defense any way you can, even if it means wearing tight white leather. Thankfully the traveling clothes cover it up.), 2 belt pouches( one containing coinage and gems, the other holding small magical objects) and an old leather satchel. The satchel contains a wool blanket from the temple Melissa grew up in, a masterwork thief's toolset wrapped in leather, 2 bags of caltrops, 2 waterskins, a scrollcase with a leather strap allowing itto be worn over the shoulder (has a vial of ink in the cap and a quill stuffed into the roll of papers), flint and tinder, an army surplus tin messkit, a large keyring with assorted keys, 3 large vials of different poisons- 10 doses each, an alchemical smoke bomb (like a smokestick that you don't need to light, as it's set off by impact), a borrowed spyglass, and a glass dildo- a gift from her wife. As for weapons, she has an awful lot. On her belt she has a pair of magical scimitars called Gale and Gust, a pair of stilettos called Hornet and Wasp (1d4 20/x4 can't be thrown, but otherwise like a dagger), a dagger called Trystan tucked into the small of her back, a hip quiver on her right leg holding 20 arrows (some silver, some cold iron, some steel), her composit shortbow, Arc, and a Drow-made wand that deals 1d6 lightning/negitive energy damage within line of sight as a ranged touch attack once per attack you could normally make with a ranged weapon. It's command word is "Illuviar." She also keeps a pair of masterwork saps in her cloak. When you have five cubic feet of storage space, though, you tend to pick up random things. - Kemrain the Over Equipped. [/QUOTE]
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